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GM Prep Time - Cognitive Dissonance in Encounter Design?
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<blockquote data-quote="Hussar" data-source="post: 5192042" data-attributes="member: 22779"><p>To you. </p><p> </p><p>For you.</p><p> </p><p> </p><p></p><p>Again, for you.</p><p></p><p>Now, if your claim is that "I don't like minion mechanics because they don't serve <strong><u>my playstyle</u></strong>, I'm 100% with you. However, you've phrased this as statements of fact. That this will be true of everyone. Instead of "The feeling of awesome is diminished", why not say, "My feelings of awesome are diminished"? </p><p></p><p>Because, as I said earlier, there are a whole host of games that either don't use hit points at all, or, like say, Savage Worlds, all creatures other than PC's and named NPC's, have exactly ONE hit point. If what you were saying was true, then all those fans of Savage Worlds are mistaken about how they feel about the game.</p><p></p><p>The idea that hit points are the only model of reality in a game is ludicrous.</p><p></p><p></p><p></p><p>Fair enough. Queen Elizabeth then. Take your pick. </p><p></p><p></p><p></p><p>Because, if she doesn't have those skills then the setting fails to be believable. Either someone with greater skills comes along and dominates her through bluff and diplomacy, or the PC's do. </p><p></p><p></p><p></p><p>Snort. Does it really matter? 10th level aristocrat, even with stat penalties (which you now have to account for, this is a thread about GM prep time) still folds, spindles and mauls 99% of the population of the nation, which consists of 1st level commoners. Quibbling over the level is a bit pointless don't you think? Even 8th level, she's obliterating the local blacksmith (lvl 1 commoner) in unarmed combat. </p><p></p><p>Go granny go.</p><p></p><p>So, in a thread about GM prep time, which is easier? Taking about an hour to properly stat up an 8th level aristocrat, or the thirty seconds to actually give our NPC the stats she will actually use, and if the PC's actually attack her, she does the totally realistic thing, and dies?</p><p></p><p>Which is precisely how she'd be statted up in AD&D, BECMI, and 2e. It's only 3e that requires me to take that much time to do it properly.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5192042, member: 22779"] To you. For you. Again, for you. Now, if your claim is that "I don't like minion mechanics because they don't serve [B][U]my playstyle[/U][/B], I'm 100% with you. However, you've phrased this as statements of fact. That this will be true of everyone. Instead of "The feeling of awesome is diminished", why not say, "My feelings of awesome are diminished"? Because, as I said earlier, there are a whole host of games that either don't use hit points at all, or, like say, Savage Worlds, all creatures other than PC's and named NPC's, have exactly ONE hit point. If what you were saying was true, then all those fans of Savage Worlds are mistaken about how they feel about the game. The idea that hit points are the only model of reality in a game is ludicrous. Fair enough. Queen Elizabeth then. Take your pick. Because, if she doesn't have those skills then the setting fails to be believable. Either someone with greater skills comes along and dominates her through bluff and diplomacy, or the PC's do. Snort. Does it really matter? 10th level aristocrat, even with stat penalties (which you now have to account for, this is a thread about GM prep time) still folds, spindles and mauls 99% of the population of the nation, which consists of 1st level commoners. Quibbling over the level is a bit pointless don't you think? Even 8th level, she's obliterating the local blacksmith (lvl 1 commoner) in unarmed combat. Go granny go. So, in a thread about GM prep time, which is easier? Taking about an hour to properly stat up an 8th level aristocrat, or the thirty seconds to actually give our NPC the stats she will actually use, and if the PC's actually attack her, she does the totally realistic thing, and dies? Which is precisely how she'd be statted up in AD&D, BECMI, and 2e. It's only 3e that requires me to take that much time to do it properly. [/QUOTE]
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