Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
GM Prep Time - Cognitive Dissonance in Encounter Design?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 5192975" data-attributes="member: 2067"><p>Keep in mind that for this, I'm essentially describing why I thought the D&D world implied by "10th level Aristocrats" was kind of a cool place. I'm not necessarily promoting this as the ideal or best way to present a D&D world. I'm just saying that for me, it was kind of neat to have a D&D world that conformed to these ideas.</p><p></p><p></p><p></p><p>Theoretically, yes.</p><p></p><p>Practically, how many 10th level anythings have you ever seen or heard about who haven't been in at least a few combats?</p><p></p><p>This sort of D&D world is a violent, war-weary place, filled to the brim with monsters and demons. The idea that any character can be 10th level entirely through "ad hoc" XP like this is pretty unlikely on the face of it. The idea that even in a big urban center, she could avoid monsters, is also pretty unlikely. Monsters and battle are a fact of life for characters in this sort of D&D world, even for characters who are not PC's. It's implied that even farming peasants on the edges of civilization probably get into scrapes with low-level beasties of some sort. </p><p></p><p>That's part of why the world is appealing to me. It suggests that almost every NPC has an interesting story to tell about "that one time the ankheg got into the fields and we all got a militia together and stabbed it 'till it didn't move, even though it killed half of the Smith family" or "that group o' kobolds that wandered into the village that we had to take care of" or "when those cultists in the sewers came up spoilin' for a fight" or something like that.</p><p></p><p>It suggests that monsters are a fact of life, especially on the fringes of civilization, that even normal people regularly have fights to the death with these beasts. Given the fragility of most 1st level commoners, this implies a world where heroes are needed in daily life, where Adventuring is a necessary proposition, where mercenaries are something every farming village wants and needs. It helps create a more heroic setting for the party, and a world in which adventurers make sense, and are part of the setting, rather than apart from it.</p><p></p><p>In other words, XP is rewarded for the same things regardless of PC or NPC status. I wouldn't let a PC get to 10th level simply by giving speeches and talking to nobles, any more than I'd let them get to 10th level simply by getting in bar fights and drinking contests. They'd have to go be big fat heroes to get to that point. The same is true of Queen Victoria. She'd have to slay a dragon just like anyone else to get to 10th level. And if she can slay a dragon, she is probably not a frail old lady. </p><p></p><p></p><p></p><p>A 10th level Aristocrat Queen would be such a being in my mind: a legendary, heroic, magical, powerful Queen. If Queen Victoria were a 10th level Aristocrat, she would be a being of legend and might, not a frail old woman. </p><p></p><p>This is actually another awesome thing about the world this implies. While you can be a 1st level regent just fine, if the world has a few 10th or 20th-level Aristocrats in it, it implies that the world is a world of heroes, that great figures like this exist alongside the PC's, and that they party may eventually become heroes like this. It turns Queen Victoria into Queen Maeve, just like your 1st-level barbarian becomes Conan by 20th level. </p><p></p><p>And if she were a 1st level Aristocrat, she could still ably rule an entire fantasy-equivalent British Empire, without <strong>needing</strong> to be 10th level. </p><p></p><p></p><p></p><p>That's using HP/combat power more narratively than anything else, which is fine, but leads to Hussar's point: it doesn't make sense to not be able to easily kill a frail old lady. </p><p></p><p>My argument is: if you're a 10th level aristocrat, you're not a frail old lady. </p><p></p><p>And if you want a frail old lady, a 1st level aristocrat can do the job of being a ruling regent of a world-spanning empire <em>just fine</em>. The fact that she's not 10th level doesn't make her any less politically powerful because in any edition of D&D that I know of, political power is from DM fiat (perhaps justified with a high Charisma and Skill Focus: Diplomacy and other things).</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5192975, member: 2067"] Keep in mind that for this, I'm essentially describing why I thought the D&D world implied by "10th level Aristocrats" was kind of a cool place. I'm not necessarily promoting this as the ideal or best way to present a D&D world. I'm just saying that for me, it was kind of neat to have a D&D world that conformed to these ideas. Theoretically, yes. Practically, how many 10th level anythings have you ever seen or heard about who haven't been in at least a few combats? This sort of D&D world is a violent, war-weary place, filled to the brim with monsters and demons. The idea that any character can be 10th level entirely through "ad hoc" XP like this is pretty unlikely on the face of it. The idea that even in a big urban center, she could avoid monsters, is also pretty unlikely. Monsters and battle are a fact of life for characters in this sort of D&D world, even for characters who are not PC's. It's implied that even farming peasants on the edges of civilization probably get into scrapes with low-level beasties of some sort. That's part of why the world is appealing to me. It suggests that almost every NPC has an interesting story to tell about "that one time the ankheg got into the fields and we all got a militia together and stabbed it 'till it didn't move, even though it killed half of the Smith family" or "that group o' kobolds that wandered into the village that we had to take care of" or "when those cultists in the sewers came up spoilin' for a fight" or something like that. It suggests that monsters are a fact of life, especially on the fringes of civilization, that even normal people regularly have fights to the death with these beasts. Given the fragility of most 1st level commoners, this implies a world where heroes are needed in daily life, where Adventuring is a necessary proposition, where mercenaries are something every farming village wants and needs. It helps create a more heroic setting for the party, and a world in which adventurers make sense, and are part of the setting, rather than apart from it. In other words, XP is rewarded for the same things regardless of PC or NPC status. I wouldn't let a PC get to 10th level simply by giving speeches and talking to nobles, any more than I'd let them get to 10th level simply by getting in bar fights and drinking contests. They'd have to go be big fat heroes to get to that point. The same is true of Queen Victoria. She'd have to slay a dragon just like anyone else to get to 10th level. And if she can slay a dragon, she is probably not a frail old lady. A 10th level Aristocrat Queen would be such a being in my mind: a legendary, heroic, magical, powerful Queen. If Queen Victoria were a 10th level Aristocrat, she would be a being of legend and might, not a frail old woman. This is actually another awesome thing about the world this implies. While you can be a 1st level regent just fine, if the world has a few 10th or 20th-level Aristocrats in it, it implies that the world is a world of heroes, that great figures like this exist alongside the PC's, and that they party may eventually become heroes like this. It turns Queen Victoria into Queen Maeve, just like your 1st-level barbarian becomes Conan by 20th level. And if she were a 1st level Aristocrat, she could still ably rule an entire fantasy-equivalent British Empire, without [B]needing[/B] to be 10th level. That's using HP/combat power more narratively than anything else, which is fine, but leads to Hussar's point: it doesn't make sense to not be able to easily kill a frail old lady. My argument is: if you're a 10th level aristocrat, you're not a frail old lady. And if you want a frail old lady, a 1st level aristocrat can do the job of being a ruling regent of a world-spanning empire [I]just fine[/I]. The fact that she's not 10th level doesn't make her any less politically powerful because in any edition of D&D that I know of, political power is from DM fiat (perhaps justified with a high Charisma and Skill Focus: Diplomacy and other things). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
GM Prep Time - Cognitive Dissonance in Encounter Design?
Top