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GM Prep Time - Cognitive Dissonance in Encounter Design?
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<blockquote data-quote="Coldwyn" data-source="post: 5193530" data-attributes="member: 10041"><p>I hope that I don´t come over as obtuse right now. But reading this, my question really is: Do you really need intra-world mechanics here? If I understand you right, you take a look at the mechanics to get a clue about how things would work out in the background. Sure, the totalness of 3E mechanics provided that, also sure, the PC-centric approach of 4E don´t. But out of curiossity, would you really make invisible rolls (which don´t touch whatever the PCs are doing) to find out what two NSC are doing inbetween themselves?</p><p></p><p> </p><p></p><p>To be frank I don´t like either of the methods. Creating a queen with high enough level to be able to resist charm and dominate spells, as well as being a good stateswoman in terms of social skills seems cludgy to me, rule-zeroing her seems cludgy, too. Here´s one of the situations where I really only come up with a more or less approrpiate DC and nothing more. Or, to put it another way, for me a skill challange portraits interacting with her better than interacting with her stats (notice stats, not person).</p></blockquote><p></p>
[QUOTE="Coldwyn, post: 5193530, member: 10041"] I hope that I don´t come over as obtuse right now. But reading this, my question really is: Do you really need intra-world mechanics here? If I understand you right, you take a look at the mechanics to get a clue about how things would work out in the background. Sure, the totalness of 3E mechanics provided that, also sure, the PC-centric approach of 4E don´t. But out of curiossity, would you really make invisible rolls (which don´t touch whatever the PCs are doing) to find out what two NSC are doing inbetween themselves? To be frank I don´t like either of the methods. Creating a queen with high enough level to be able to resist charm and dominate spells, as well as being a good stateswoman in terms of social skills seems cludgy to me, rule-zeroing her seems cludgy, too. Here´s one of the situations where I really only come up with a more or less approrpiate DC and nothing more. Or, to put it another way, for me a skill challange portraits interacting with her better than interacting with her stats (notice stats, not person). [/QUOTE]
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