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<blockquote data-quote="SableWyvern" data-source="post: 257248" data-attributes="member: 1008"><p>Hmm. Perhaps my example was not deus ex machina enough...</p><p></p><p>My original purpose in posting was simply to say that sometimes it can be ok for NPCs to take a bit of spotlight, and thrust the PCs into the background for a few moments. I agree with the bulk of posters who have commented that this should not be the norm, and that it should be handled carefully by the DM.</p><p></p><p>The example you use from your own campaign is definitely a bad way of doing things. Of course, it's no worse than giving first and second level characters a heap of near-artefact weapons (not that I ever did that in my early days......<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> ).</p><p></p><p>To reiterate, my disagreement was only with the <strong>NEVER EVER</strong> part of this comment:</p><p></p><p></p><p></p><p></p><p>Edit: Actually, Als thoughts on my example may actually have made a point I made a little less clearly earlier: If NPCs are going to step into the foreground and briefly overshadow PCs, then there should be a good reason for it, and the experience should add to the ongoing story of the campaign. If the players walk away knowing that their PCs have learnt something/paricipated or watched a pivotal moment in history/influenced the events which caused others to take the spotlight, or if the players themselves have an improved appreciation for the the scope of the game world, then the situation was probably justified.</p><p></p><p>If the players know the NPC's ongoing role is merely to get them out of the dung whenever they're in over their heads, you have a problem.</p></blockquote><p></p>
[QUOTE="SableWyvern, post: 257248, member: 1008"] Hmm. Perhaps my example was not deus ex machina enough... My original purpose in posting was simply to say that sometimes it can be ok for NPCs to take a bit of spotlight, and thrust the PCs into the background for a few moments. I agree with the bulk of posters who have commented that this should not be the norm, and that it should be handled carefully by the DM. The example you use from your own campaign is definitely a bad way of doing things. Of course, it's no worse than giving first and second level characters a heap of near-artefact weapons (not that I ever did that in my early days......:rolleyes: ). To reiterate, my disagreement was only with the [b]NEVER EVER[/B] part of this comment: Edit: Actually, Als thoughts on my example may actually have made a point I made a little less clearly earlier: If NPCs are going to step into the foreground and briefly overshadow PCs, then there should be a good reason for it, and the experience should add to the ongoing story of the campaign. If the players walk away knowing that their PCs have learnt something/paricipated or watched a pivotal moment in history/influenced the events which caused others to take the spotlight, or if the players themselves have an improved appreciation for the the scope of the game world, then the situation was probably justified. If the players know the NPC's ongoing role is merely to get them out of the dung whenever they're in over their heads, you have a problem. [/QUOTE]
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