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Gm to player, been a long time, need some help
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<blockquote data-quote="paradox42" data-source="post: 5559893" data-attributes="member: 29746"><p>Having seen one in action until 10th level (in the game that ended in TPK), I can state categorically that Oracles of Battle are very Paladin-<strong>like</strong> when it comes to tanking. That guy was also going for Rage Prophet, but he didn't go 5 and 5 on the Oracle/Barb split- he was mostly Oracle, and only took 1 Barbarian level (at 8th, IIRC) to get Rage and Moment of Clarity. Honestly, given a round or two to buff, he was <strong>more</strong> effective a tank than our party's single-classed Fighter- scarily effective in combat.</p><p></p><p>Take Skill at Arms as your first Revelation and you'll see what I mean. Oracles of Battle can use Heavy Armor like old-school CoDZilla, and they're <em>spontaneous</em> casters (rather than prepared). Try it, you'll like it.</p><p></p><p>Regarding the OP's group as-is, spells should not be a problem with a single-classed Fire Sorcerer and a Wizard (I must say, going for Arcane Archer using Gunslinger is a very interesting choice- I may want to try that myself someday). Skills are not as big a factor in PF as they were in 3.X, thanks to the cross-class change- having a class skill just gets you a +3 bump now. That's big at low levels, but not huge later on, and if the party coordinates skills somewhat, it shouldn't be a problem. Sorcerer should be able to act as party Face, people can split up Knowledges to cover monster types and such, and spells can probably cover you on traps in most dungeon environments.</p></blockquote><p></p>
[QUOTE="paradox42, post: 5559893, member: 29746"] Having seen one in action until 10th level (in the game that ended in TPK), I can state categorically that Oracles of Battle are very Paladin-[B]like[/B] when it comes to tanking. That guy was also going for Rage Prophet, but he didn't go 5 and 5 on the Oracle/Barb split- he was mostly Oracle, and only took 1 Barbarian level (at 8th, IIRC) to get Rage and Moment of Clarity. Honestly, given a round or two to buff, he was [B]more[/B] effective a tank than our party's single-classed Fighter- scarily effective in combat. Take Skill at Arms as your first Revelation and you'll see what I mean. Oracles of Battle can use Heavy Armor like old-school CoDZilla, and they're [I]spontaneous[/I] casters (rather than prepared). Try it, you'll like it. Regarding the OP's group as-is, spells should not be a problem with a single-classed Fire Sorcerer and a Wizard (I must say, going for Arcane Archer using Gunslinger is a very interesting choice- I may want to try that myself someday). Skills are not as big a factor in PF as they were in 3.X, thanks to the cross-class change- having a class skill just gets you a +3 bump now. That's big at low levels, but not huge later on, and if the party coordinates skills somewhat, it shouldn't be a problem. Sorcerer should be able to act as party Face, people can split up Knowledges to cover monster types and such, and spells can probably cover you on traps in most dungeon environments. [/QUOTE]
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