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<blockquote data-quote="Vascant" data-source="post: 2463253" data-attributes="member: 13927"><p>Since I create Generators myself, I am always interested and reading tables and systems people create. Looking at them from many different aspects. Your work I have enjoyed greatly, you seem to have a keen eye (most of the time) for adding just the right amount of flavor where a table needed it. I say most because the combat table didn't appeal to me but your others do.</p><p></p><p>So lets see how many of your questions I can answer..</p><p>1. Why? I the ones I use add depth to current areas of the game that lack it. Most of your tables do not interrupt the flow of a gaming session but instead add flavor to the creation work before hand or on those rare occassions I am on the spot and need a fast answer. (I do not like random combat tables because that are that, random and interrupt the flow of combat. In my game combat is very fluid and reactive to the situation at hand)</p><p></p><p>2. Better? Adding more depth to current tables, the detail level you have at this point is probably perfect so just adding more available options might be the only recourse.</p><p></p><p>3. Either give me permission or you can do it yourself, create a plugin for NPC Designer. *chuckles* As I said, I love generators</p><p></p><p>4. Hard to say what I would like to see, have to give that some thought and see what comes to mind during designing or gaming sessions.</p><p></p><p>5. Yes, the ones I use are of use.. </p><p></p><p>Hope that helps <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Vascant, post: 2463253, member: 13927"] Since I create Generators myself, I am always interested and reading tables and systems people create. Looking at them from many different aspects. Your work I have enjoyed greatly, you seem to have a keen eye (most of the time) for adding just the right amount of flavor where a table needed it. I say most because the combat table didn't appeal to me but your others do. So lets see how many of your questions I can answer.. 1. Why? I the ones I use add depth to current areas of the game that lack it. Most of your tables do not interrupt the flow of a gaming session but instead add flavor to the creation work before hand or on those rare occassions I am on the spot and need a fast answer. (I do not like random combat tables because that are that, random and interrupt the flow of combat. In my game combat is very fluid and reactive to the situation at hand) 2. Better? Adding more depth to current tables, the detail level you have at this point is probably perfect so just adding more available options might be the only recourse. 3. Either give me permission or you can do it yourself, create a plugin for NPC Designer. *chuckles* As I said, I love generators 4. Hard to say what I would like to see, have to give that some thought and see what comes to mind during designing or gaming sessions. 5. Yes, the ones I use are of use.. Hope that helps :) [/QUOTE]
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