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GMGen 3.3pre2 released
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<blockquote data-quote="soulcatcher" data-source="post: 939970" data-attributes="member: 5940"><p>GMGen 3.3Pre2 has been released.</p><p></p><p>Project home: <a href="http://gmgen.sourceforge.net/" target="_blank">http://gmgen.sourceforge.net/</a></p><p>Download: <a href="http://www.sourceforge.net/projects/gmgen" target="_blank">http://www.sourceforge.net/projects/gmgen</a></p><p>Yahoo Group: <a href="http://groups.yahoo.com/group/pcgen-gmgen/" target="_blank">http://groups.yahoo.com/group/pcgen-gmgen/</a></p><p></p><p>GMGen is a Java-based GM's tool that works on multiple platforms</p><p>(Windows, Linux, etc). GMGen is a tool for GMs designed to ease</p><p>the running of D20 games. Intended for use with PCGen, it allows</p><p>GMs work with PCGen sources and characters to do a variety of tasks.</p><p></p><p>GMGen is released under the LGPL and uses data via the OGL.</p><p>GMGen is not licensed under the D20 license.</p><p></p><p>To install GMGen, unzip gmgen-3.3pre2.zip into it's own directory.</p><p>You can run GMGen by executing the gmgen.bat, gmgen.sh, or</p><p>gmgen.jar files (for systems that support jar execution). On</p><p>launch GMGen will ack you for the location of your PCGen</p><p>installation. GMGen 3.3pre2 requires PCGen 5.1.6 or later to work.</p><p></p><p>If you wish to try any of the plugins that are not included</p><p>with the primary 3.3pre1 release (prerelease_plugins-3.3pre2.zip),</p><p>simply unzip the file into the gmgen directory, and restart GMGen.</p><p></p><p>This release has seen fewer large changes, and has focused</p><p>primarily on getting gmgen to function in it's own directory, and</p><p>polish of the Encounter and Initiative plugins.</p><p></p><p>Mac OS X users - GMGen has not been tested on Mac OS X, but it</p><p>should function. We are looking for people willing to test for</p><p>us on Mac OS X (unfortunatly, none of our core team have OS X boxen).</p><p></p><p>GMGen 3.3pre3 will be focusing on the addition of a preferences</p><p>panel that will be usable by the plugins, as well as attempting to</p><p>get the Experience plugin up to beta quality.</p><p></p><p></p><p>Changes:</p><p></p><p></p><p>GMGen Core:</p><p> Bug Fixes:</p><p> 743914 Get GMGen working in a seperate directory from PCGen</p><p> 750057 Game info errors on startup</p><p> 751431 Deleting a creature leaves the stat window behind</p><p> 751432 File menu issue</p><p></p><p> FREQs:</p><p> 751540 produce OGL window on source load</p><p></p><p></p><p>Plugins:</p><p>Initiative - Combat Tracker</p><p> Bug Fixes:</p><p> 750053 Can not get creature stats to display</p><p> 751429 Creature names inconsistent</p><p></p><p> FREQs:</p><p> 750814 Add WotC stat block to the character listing</p><p> 751660 Allow loading of pcp party files</p><p> 751661 Enable .init file loading</p><p></p><p></p><p>Doomsday Book - Random Name Generator</p><p> Bug Fixes:</p><p> 750059 XML error with file anglosaxon.xml</p><p></p><p> FREQs:</p><p> None</p><p></p><p></p><p>Encounter - Planned and Random encounter generator</p><p> Bug Fixes:</p><p> 742453 Template windows show up off the screen</p><p> 742455 some creatures in a combat cause a null pointer</p><p> 750062 Adding an encounter with no creature</p><p> 751426 Encounter sends old creatures</p><p> 751429 Creature names inconsistent</p><p> 751541 Creature Stats Wrong</p><p> 753009 generated creatures don't have equip set</p><p> </p><p> FREQs:</p><p> 750247 Make working with the selections screens in Encounter easier</p><p></p><p>* - New Plugin</p><p></p><p>The following plugins have been created, and can be</p><p>downloaded seperately, but are not considered to be of release</p><p>quality:</p><p></p><p>Experience - Encounter experience assignment tool - not functioning well </p><p> enough for release</p><p>Treasure - Treasure generator, with ability to produce </p><p> intelligent/cursed items - not functioning well enough for release</p><p></p><p>The GMGen Development Team</p></blockquote><p></p>
[QUOTE="soulcatcher, post: 939970, member: 5940"] GMGen 3.3Pre2 has been released. Project home: [url]http://gmgen.sourceforge.net/[/url] Download: [url]http://www.sourceforge.net/projects/gmgen[/url] Yahoo Group: [url]http://groups.yahoo.com/group/pcgen-gmgen/[/url] GMGen is a Java-based GM's tool that works on multiple platforms (Windows, Linux, etc). GMGen is a tool for GMs designed to ease the running of D20 games. Intended for use with PCGen, it allows GMs work with PCGen sources and characters to do a variety of tasks. GMGen is released under the LGPL and uses data via the OGL. GMGen is not licensed under the D20 license. To install GMGen, unzip gmgen-3.3pre2.zip into it's own directory. You can run GMGen by executing the gmgen.bat, gmgen.sh, or gmgen.jar files (for systems that support jar execution). On launch GMGen will ack you for the location of your PCGen installation. GMGen 3.3pre2 requires PCGen 5.1.6 or later to work. If you wish to try any of the plugins that are not included with the primary 3.3pre1 release (prerelease_plugins-3.3pre2.zip), simply unzip the file into the gmgen directory, and restart GMGen. This release has seen fewer large changes, and has focused primarily on getting gmgen to function in it's own directory, and polish of the Encounter and Initiative plugins. Mac OS X users - GMGen has not been tested on Mac OS X, but it should function. We are looking for people willing to test for us on Mac OS X (unfortunatly, none of our core team have OS X boxen). GMGen 3.3pre3 will be focusing on the addition of a preferences panel that will be usable by the plugins, as well as attempting to get the Experience plugin up to beta quality. Changes: GMGen Core: Bug Fixes: 743914 Get GMGen working in a seperate directory from PCGen 750057 Game info errors on startup 751431 Deleting a creature leaves the stat window behind 751432 File menu issue FREQs: 751540 produce OGL window on source load Plugins: Initiative - Combat Tracker Bug Fixes: 750053 Can not get creature stats to display 751429 Creature names inconsistent FREQs: 750814 Add WotC stat block to the character listing 751660 Allow loading of pcp party files 751661 Enable .init file loading Doomsday Book - Random Name Generator Bug Fixes: 750059 XML error with file anglosaxon.xml FREQs: None Encounter - Planned and Random encounter generator Bug Fixes: 742453 Template windows show up off the screen 742455 some creatures in a combat cause a null pointer 750062 Adding an encounter with no creature 751426 Encounter sends old creatures 751429 Creature names inconsistent 751541 Creature Stats Wrong 753009 generated creatures don't have equip set FREQs: 750247 Make working with the selections screens in Encounter easier * - New Plugin The following plugins have been created, and can be downloaded seperately, but are not considered to be of release quality: Experience - Encounter experience assignment tool - not functioning well enough for release Treasure - Treasure generator, with ability to produce intelligent/cursed items - not functioning well enough for release The GMGen Development Team [/QUOTE]
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