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GMGen 3.3pre4 released
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<blockquote data-quote="soulcatcher" data-source="post: 1078619" data-attributes="member: 5940"><p>GMGen 3.3Pre4 has been released.</p><p></p><p>Project home: <a href="http://gmgen.sourceforge.net/" target="_blank">http://gmgen.sourceforge.net/</a></p><p>Download: <a href="http://www.sourceforge.net/projects/gmgen" target="_blank">http://www.sourceforge.net/projects/gmgen</a></p><p>Yahoo Group: <a href="http://groups.yahoo.com/group/pcgen-gmgen/" target="_blank">http://groups.yahoo.com/group/pcgen-gmgen/</a></p><p></p><p>GMGen is a Java-based GM's tool that works on multiple platforms</p><p>(Windows, Linux, etc). GMGen is a tool for GMs designed to ease</p><p>the running of D20 games. Intended for use with PCGen, it allows</p><p>GMs work with PCGen sources and characters to do a variety of tasks.</p><p></p><p>To install GMGen, unzip gmgen-3.3pre4.zip into it's own directory.</p><p>You can run GMGen by executing the gmgen.bat, gmgen.sh, or</p><p>gmgen.jar files (for systems that support jar execution). On</p><p>launch GMGen will ask you for the location of your PCGen</p><p>installation. GMGen 3.3pre4 requires PCGen 5.2 or later to work.</p><p>(The pcgen.jar in gmgen/lib MUST be of version 5.3.4)</p><p></p><p>3.3pre4 took a long time, and we made a TON of changes. This release</p><p>focused on getting two new plugins: Notes and Overland Travel up</p><p>and running, Preferences dialogs working, and many many fixes and features</p><p>being added to Initiative. (Subdual Damage, Massive Damage, Saves, saving</p><p>of a combat, etc)</p><p></p><p>The Notes system allows people to import and export Noted files (*.gmn).</p><p>GMGen will support and distribute certain notes trees, starting with this</p><p>release. Our first one is the 3.5 SRD. Look for the 3.0 SRD and the MSRD</p><p>in the near future.</p><p></p><p>Mac OS X has stabilized alot for GMGen. Keep submitting bugs for stuff</p><p>you find.</p><p></p><p>GMGen 3.3pre5 will be focused purely on bug fixes so we can get to 3.3rc1. </p><p>3.3pre5 will be the last release before 3.3 release candidates.</p><p>Then we start on 3.4!</p><p></p><p>Changes:</p><p></p><p>GMGen Core:</p><p> Bug Fixes:</p><p> 764355 menu items not in Mac OS X Menu bar</p><p> 775022 All Mac OS X tabs are enabled at start</p><p> 775026 Mac OS X source triangles don't twist</p><p></p><p> FREQs:</p><p> 790844 Create Splash Screen on load</p><p> 754089 Create plugin aware preferences panel</p><p></p><p>Plugins:</p><p>Initiative - Combat Tracker</p><p> Bug Fixes:</p><p> 766118 characters are dying at negative con</p><p> 766120 you can only add creatures with 100 hp</p><p> 771748 Order combatants by dex</p><p> 774318 Log says all enemies died when some alive</p><p> 774365 create an abstract class for Combatant</p><p></p><p> FREQs:</p><p> 754629 Add delete dead button</p><p> 760640 Add CR to 'Add Combatant' button</p><p> 766117 Add massive damage</p><p> 771441 Add subdual damage</p><p> 771442 Auto Stabilize</p><p> 771738 Rework the 'Add Combatant' dialog</p><p> 771745 Display round and initiative</p><p> 771749 Cache save info for XMLCombatants</p><p> 771750 Add saving throws</p><p> 772437 Pop up dialog when an event finishes</p><p> 776058 Add pane that summarizes events</p><p> 776059 Allow events to be hidden</p><p> 779214 Move to using only one object paradigm to represent people</p><p> 779907 Adjust Massive Damage based on size</p><p> 790841 Allow Saving in Initiative</p><p></p><p></p><p>Doomsday Book - Random Name Generator</p><p> No changes</p><p></p><p></p><p>Encounter - Planned and Random encounter generator</p><p> Bug Fixes:</p><p> 754628 Encounter screen should resize gracefully</p><p> 775055 Mac OS X; Encounter Tab; Enviroment menu</p><p></p><p> FREQs:</p><p> 791414 Get rid of hit point rolling dialogs, and just roll</p><p></p><p></p><p>Experience - Experience Calculator and assignment utility</p><p> Bug Fixes:</p><p> 776047 show CR, not level for enemies</p><p></p><p> FREQs:</p><p> 779223 Make assigning experience less 'clunky'</p><p></p><p></p><p>Character Tracker</p><p> Bug Fixes:</p><p> None</p><p></p><p> FREQs:</p><p> 771736 Load multiple pcgs</p><p></p><p></p><p>* Notes - Note system to keep track of any campaign/world data</p><p> Created</p><p></p><p></p><p>* Overland Travel - Calculators for in game travel time and expenses</p><p> Created</p><p></p><p></p><p>Other</p><p> Bug Fixes</p><p> 760639 move all treasure xml documents to dtd</p><p></p><p>* - New Plugin</p><p></p><p></p><p>The following plugins have been created, but are not considered to be of release</p><p>quality:</p><p></p><p>Treasure - Treasure generator, with ability to produce</p><p>intelligent/cursed items - not functioning well enough for release</p><p></p><p>The GMGen Development Team</p></blockquote><p></p>
[QUOTE="soulcatcher, post: 1078619, member: 5940"] GMGen 3.3Pre4 has been released. Project home: [url]http://gmgen.sourceforge.net/[/url] Download: [url]http://www.sourceforge.net/projects/gmgen[/url] Yahoo Group: [url]http://groups.yahoo.com/group/pcgen-gmgen/[/url] GMGen is a Java-based GM's tool that works on multiple platforms (Windows, Linux, etc). GMGen is a tool for GMs designed to ease the running of D20 games. Intended for use with PCGen, it allows GMs work with PCGen sources and characters to do a variety of tasks. To install GMGen, unzip gmgen-3.3pre4.zip into it's own directory. You can run GMGen by executing the gmgen.bat, gmgen.sh, or gmgen.jar files (for systems that support jar execution). On launch GMGen will ask you for the location of your PCGen installation. GMGen 3.3pre4 requires PCGen 5.2 or later to work. (The pcgen.jar in gmgen/lib MUST be of version 5.3.4) 3.3pre4 took a long time, and we made a TON of changes. This release focused on getting two new plugins: Notes and Overland Travel up and running, Preferences dialogs working, and many many fixes and features being added to Initiative. (Subdual Damage, Massive Damage, Saves, saving of a combat, etc) The Notes system allows people to import and export Noted files (*.gmn). GMGen will support and distribute certain notes trees, starting with this release. Our first one is the 3.5 SRD. Look for the 3.0 SRD and the MSRD in the near future. Mac OS X has stabilized alot for GMGen. Keep submitting bugs for stuff you find. GMGen 3.3pre5 will be focused purely on bug fixes so we can get to 3.3rc1. 3.3pre5 will be the last release before 3.3 release candidates. Then we start on 3.4! Changes: GMGen Core: Bug Fixes: 764355 menu items not in Mac OS X Menu bar 775022 All Mac OS X tabs are enabled at start 775026 Mac OS X source triangles don't twist FREQs: 790844 Create Splash Screen on load 754089 Create plugin aware preferences panel Plugins: Initiative - Combat Tracker Bug Fixes: 766118 characters are dying at negative con 766120 you can only add creatures with 100 hp 771748 Order combatants by dex 774318 Log says all enemies died when some alive 774365 create an abstract class for Combatant FREQs: 754629 Add delete dead button 760640 Add CR to 'Add Combatant' button 766117 Add massive damage 771441 Add subdual damage 771442 Auto Stabilize 771738 Rework the 'Add Combatant' dialog 771745 Display round and initiative 771749 Cache save info for XMLCombatants 771750 Add saving throws 772437 Pop up dialog when an event finishes 776058 Add pane that summarizes events 776059 Allow events to be hidden 779214 Move to using only one object paradigm to represent people 779907 Adjust Massive Damage based on size 790841 Allow Saving in Initiative Doomsday Book - Random Name Generator No changes Encounter - Planned and Random encounter generator Bug Fixes: 754628 Encounter screen should resize gracefully 775055 Mac OS X; Encounter Tab; Enviroment menu FREQs: 791414 Get rid of hit point rolling dialogs, and just roll Experience - Experience Calculator and assignment utility Bug Fixes: 776047 show CR, not level for enemies FREQs: 779223 Make assigning experience less 'clunky' Character Tracker Bug Fixes: None FREQs: 771736 Load multiple pcgs * Notes - Note system to keep track of any campaign/world data Created * Overland Travel - Calculators for in game travel time and expenses Created Other Bug Fixes 760639 move all treasure xml documents to dtd * - New Plugin The following plugins have been created, but are not considered to be of release quality: Treasure - Treasure generator, with ability to produce intelligent/cursed items - not functioning well enough for release The GMGen Development Team [/QUOTE]
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