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GMGen 3.3rc1 Released!
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<blockquote data-quote="soulcatcher" data-source="post: 1196425" data-attributes="member: 5940"><p>GMGen 3.3rc1 has been released.</p><p></p><p>Project home: <a href="http://gmgen.sourceforge.net/" target="_blank">http://gmgen.sourceforge.net/</a></p><p>Download: <a href="http://www.sourceforge.net/projects/gmgen" target="_blank">http://www.sourceforge.net/projects/gmgen</a></p><p>Yahoo Group: <a href="http://groups.yahoo.com/group/pcgen-gmgen/" target="_blank">http://groups.yahoo.com/group/pcgen-gmgen/</a></p><p></p><p>GMGen is a Java-based GM's tool that works on multiple platforms</p><p>(Windows, Linux, etc). GMGen is a tool for GMs designed to ease</p><p>the running of D20 games. Intended for use with PCGen, it allows</p><p>GMs work with PCGen sources and characters to do a variety of tasks.</p><p></p><p>To install GMGen, unzip gmgen-3.3rc1.zip into it's own directory.</p><p>You can run GMGen by executing the gmgen.bat, gmgen.sh, or</p><p>gmgen.jar files (for systems that support jar execution). On</p><p>launch GMGen will ask you for the location of your PCGen</p><p>installation. GMGen 3.3rc1 requires PCGen 5.4 or later to work.</p><p>(The pcgen.jar in gmgen/lib MUST be of version 5.4)</p><p></p><p>3.3rc1 is a small release mostly made up of bug fixes.</p><p></p><p>Mac OS X has stabilized alot for GMGen. Keep submitting bugs for stuff</p><p>you find.</p><p></p><p>GMGen 3.3rc2 or 3.3final will be the next version of GMGen. This depends on</p><p>what bugs are found in the next week. Once GMGen 3.3 final has been released,</p><p>we expect to roll GMGen's functionality into PCGen since it no longer is using</p><p>the D20 license.</p><p></p><p>Changes:</p><p></p><p>GMGen Core:</p><p> Bug Fixes:</p><p> 832587 GMGen looks for DnD Gamemode in 5.4 pcgen</p><p></p><p> FREQs:</p><p> None</p><p></p><p>Plugins:</p><p>Initiative - Combat Tracker</p><p> Bug Fixes:</p><p> 832579 Cast spell and start even dialogs are reversed</p><p> 832583 stat panels stick around after a monster is killed</p><p> 832605 default show dead to off</p><p> 832623 Remove References to D20 Modern</p><p></p><p> FREQs:</p><p> None</p><p></p><p>Doomsday Book - Random Name Generator</p><p> No changes</p><p></p><p>Encounter - Planned and Random encounter generator</p><p> No Changes</p><p></p><p>Experience - Experience Calculator and assignment utility</p><p> Bug Fixes:</p><p> 832591 CR should grab input on Add defeated creature dialog</p><p></p><p> FREQs:</p><p> None</p><p></p><p>Character Tracker</p><p> No Changes</p><p></p><p>Notes - Note system to keep track of any campaign/world data</p><p> No Changes</p><p></p><p>Overland Travel - Calculators for in game travel time and expenses</p><p> No Changes</p><p></p><p></p><p>* - New Plugin</p><p></p><p></p><p>The following plugins have been created, but are not considered to be of</p><p>release</p><p>quality:</p><p></p><p>Treasure - Treasure generator, with ability to produce</p><p>intelligent/cursed items - not functioning well enough for release</p><p></p><p>The GMGen Development Team</p></blockquote><p></p>
[QUOTE="soulcatcher, post: 1196425, member: 5940"] GMGen 3.3rc1 has been released. Project home: [url]http://gmgen.sourceforge.net/[/url] Download: [url]http://www.sourceforge.net/projects/gmgen[/url] Yahoo Group: [url]http://groups.yahoo.com/group/pcgen-gmgen/[/url] GMGen is a Java-based GM's tool that works on multiple platforms (Windows, Linux, etc). GMGen is a tool for GMs designed to ease the running of D20 games. Intended for use with PCGen, it allows GMs work with PCGen sources and characters to do a variety of tasks. To install GMGen, unzip gmgen-3.3rc1.zip into it's own directory. You can run GMGen by executing the gmgen.bat, gmgen.sh, or gmgen.jar files (for systems that support jar execution). On launch GMGen will ask you for the location of your PCGen installation. GMGen 3.3rc1 requires PCGen 5.4 or later to work. (The pcgen.jar in gmgen/lib MUST be of version 5.4) 3.3rc1 is a small release mostly made up of bug fixes. Mac OS X has stabilized alot for GMGen. Keep submitting bugs for stuff you find. GMGen 3.3rc2 or 3.3final will be the next version of GMGen. This depends on what bugs are found in the next week. Once GMGen 3.3 final has been released, we expect to roll GMGen's functionality into PCGen since it no longer is using the D20 license. Changes: GMGen Core: Bug Fixes: 832587 GMGen looks for DnD Gamemode in 5.4 pcgen FREQs: None Plugins: Initiative - Combat Tracker Bug Fixes: 832579 Cast spell and start even dialogs are reversed 832583 stat panels stick around after a monster is killed 832605 default show dead to off 832623 Remove References to D20 Modern FREQs: None Doomsday Book - Random Name Generator No changes Encounter - Planned and Random encounter generator No Changes Experience - Experience Calculator and assignment utility Bug Fixes: 832591 CR should grab input on Add defeated creature dialog FREQs: None Character Tracker No Changes Notes - Note system to keep track of any campaign/world data No Changes Overland Travel - Calculators for in game travel time and expenses No Changes * - New Plugin The following plugins have been created, but are not considered to be of release quality: Treasure - Treasure generator, with ability to produce intelligent/cursed items - not functioning well enough for release The GMGen Development Team [/QUOTE]
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