Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
GMing and "Player Skill"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Umbran" data-source="post: 9749489" data-attributes="member: 177"><p>Tell me that you missed my mentioning how you provide mechanical support so that isn't an issue, without telling me that you missed it...</p><p></p><p></p><p></p><p>How many individuals do you get to present to your players in a session that are getting more than a mere brushing of their surface?</p><p></p><p>I've seen folks around here lament how one major trend in TV fiction these days - the slip to having a focused 10 or so episodes per season instead of the 22+ we used to get - leaves us without the "filler" episodes in which much of the character examination and development of our favorite shows often happened.</p><p></p><p>Well, many modern GMs have much the same issue. Back half a lifetime ago, I had groups playing 5+ hour sessions every week. Now I'm down to more like three hours every couple of weeks - on the order of a quarter of the time at the table that I used to. I don't have opportunity to present dozens of deeply conceptualized NPCs to demonstrate how varied people in the world actually are. I need my players to carry that in their heads without my having to explicitly show it to them.</p><p></p><p>But, I already mentioned all of that, too, albeit in shorter form, but it doesn't seem to have made an impact.</p><p></p><p></p><p></p><p>Who is this "we"? I am pretty sure that I have never expressed that, "the beautiful thing about D&D is that the GM has awesome, unlimited power..." or anything much similar. I'm pretty sure I'm solidly and frequently expressed as being far more collaboratively-minded than that. Sorry.</p><p></p><p></p><p></p><p>Which I offer to my players on a regular basis. Thank you very much.</p></blockquote><p></p>
[QUOTE="Umbran, post: 9749489, member: 177"] Tell me that you missed my mentioning how you provide mechanical support so that isn't an issue, without telling me that you missed it... How many individuals do you get to present to your players in a session that are getting more than a mere brushing of their surface? I've seen folks around here lament how one major trend in TV fiction these days - the slip to having a focused 10 or so episodes per season instead of the 22+ we used to get - leaves us without the "filler" episodes in which much of the character examination and development of our favorite shows often happened. Well, many modern GMs have much the same issue. Back half a lifetime ago, I had groups playing 5+ hour sessions every week. Now I'm down to more like three hours every couple of weeks - on the order of a quarter of the time at the table that I used to. I don't have opportunity to present dozens of deeply conceptualized NPCs to demonstrate how varied people in the world actually are. I need my players to carry that in their heads without my having to explicitly show it to them. But, I already mentioned all of that, too, albeit in shorter form, but it doesn't seem to have made an impact. Who is this "we"? I am pretty sure that I have never expressed that, "the beautiful thing about D&D is that the GM has awesome, unlimited power..." or anything much similar. I'm pretty sure I'm solidly and frequently expressed as being far more collaboratively-minded than that. Sorry. Which I offer to my players on a regular basis. Thank you very much. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
GMing and "Player Skill"
Top