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<blockquote data-quote="IronWolf" data-source="post: 5203922" data-attributes="member: 21076"><p>I recently did this for a game I ran with my son, where he was running a PC and I ran one as the DM just to assist. In that scenario I told him he could pretty much just tell me what he wanted me to do and then I could handle the dice rolling, stat tracking, etc for that character to keep from overwhelming him.</p><p></p><p>In the situation you describe I think the best advice I can would be to really try to get in character with the PC you run. As you said you will have a ton of meta knowledge about the scenario and while you will want your character to offer useful suggestions you don't want the other player to think he should always do what your character suggests because meta-game wise you know what to expect.</p><p></p><p>The easiest way to deal with that is to really try to think and act like the character you are playing. After a little bit you should have a feel for the character and better be able to put yourself in that character's shoes and play up his personality.</p><p></p><p>Maybe he's a reckless fighter/barbarian type whose answer is to charge in, great axe swinging - when obviously that isn't the best decision for certain scenarios. The other player will have to play off your character to keep him from doing something like that.</p><p></p><p>I think you can pull it off, it just takes a bit of work to make sure you are pulling off the balancing act.</p></blockquote><p></p>
[QUOTE="IronWolf, post: 5203922, member: 21076"] I recently did this for a game I ran with my son, where he was running a PC and I ran one as the DM just to assist. In that scenario I told him he could pretty much just tell me what he wanted me to do and then I could handle the dice rolling, stat tracking, etc for that character to keep from overwhelming him. In the situation you describe I think the best advice I can would be to really try to get in character with the PC you run. As you said you will have a ton of meta knowledge about the scenario and while you will want your character to offer useful suggestions you don't want the other player to think he should always do what your character suggests because meta-game wise you know what to expect. The easiest way to deal with that is to really try to think and act like the character you are playing. After a little bit you should have a feel for the character and better be able to put yourself in that character's shoes and play up his personality. Maybe he's a reckless fighter/barbarian type whose answer is to charge in, great axe swinging - when obviously that isn't the best decision for certain scenarios. The other player will have to play off your character to keep him from doing something like that. I think you can pull it off, it just takes a bit of work to make sure you are pulling off the balancing act. [/QUOTE]
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