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<blockquote data-quote="Spinachcat" data-source="post: 5662988" data-attributes="member: 37588"><p>Although being a DM has aspects of being a novelist, the DM must divorce himself from control of the characters. Instead, focus your control on the world and the NPCs. The best DMs are those who don't react to the players, but have the world react to the actions of the characters.</p><p></p><p>Let's say the PCs use Intimidate on a noble in town to get their way. Were there any witnesses to the event? Who saw the noble get humbled? What will the humiliated noble do in the future? Will he sent some hitmen to settle the score? Will he spread lies to other nobles about the PCs? The players may have forgotten completely about the noble they squashed on their way to their 23rd adventure, but surely that noble won't forget it. </p><p></p><p>As for PCs blowing through encounters, that's cool. In 4e, you can easily dial up or dial down encounters. I like paper tigers myself. I chop HP in half but add 1W to all damage for my monsters and often add a couple more monsters to the fight. Battles go fast, but very bloody.</p></blockquote><p></p>
[QUOTE="Spinachcat, post: 5662988, member: 37588"] Although being a DM has aspects of being a novelist, the DM must divorce himself from control of the characters. Instead, focus your control on the world and the NPCs. The best DMs are those who don't react to the players, but have the world react to the actions of the characters. Let's say the PCs use Intimidate on a noble in town to get their way. Were there any witnesses to the event? Who saw the noble get humbled? What will the humiliated noble do in the future? Will he sent some hitmen to settle the score? Will he spread lies to other nobles about the PCs? The players may have forgotten completely about the noble they squashed on their way to their 23rd adventure, but surely that noble won't forget it. As for PCs blowing through encounters, that's cool. In 4e, you can easily dial up or dial down encounters. I like paper tigers myself. I chop HP in half but add 1W to all damage for my monsters and often add a couple more monsters to the fight. Battles go fast, but very bloody. [/QUOTE]
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