Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
GMing Mistakes You’ve Made in the Past
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DragonLancer" data-source="post: 9646626" data-attributes="member: 11868"><p>Mine has probably been something simple like not paying attention to what the characters are capable of doing now, and then they run a little roughshod over things. Now I make a point of asking each player what cool new abilities and spells their character gained after they level. Makes things so much easier to plan for.</p><p></p><p>However, I will regale you of a mistake one of my friends made back in the hallowed days of 2nd edition AD&D...</p><p></p><p>Big Dave (as he shall be known) had become enamored with the Birthright campaign setting. He bought everything for it at the time and when time came up, we made our lowly future heroes and he started to run an introductory published scenario. Not long into it, we're travelling down the road and are set upon by a gang of bandits. We do a great job of bashing them down but two flee into the hills. One character decides he's going after them and also runs off alone into the grass. Big Dave asks for a minute and he starts flipping back and forth, bank and forth, and after a couple minutes just says well... you don't come back. We're all asking what happened and why, but all we get is "he doesn't come back".</p><p></p><p>After a short break it is revealed that the module never says what happens if a character were to run off after any fleeing bandits. As a first DM and assuming every eventuality was covered in the module, all Big Dave could think of was "you don't come back". Facepalm followed and then we explained how to handle such situations. But it does still pop up in conversation and jest from time to time.</p></blockquote><p></p>
[QUOTE="DragonLancer, post: 9646626, member: 11868"] Mine has probably been something simple like not paying attention to what the characters are capable of doing now, and then they run a little roughshod over things. Now I make a point of asking each player what cool new abilities and spells their character gained after they level. Makes things so much easier to plan for. However, I will regale you of a mistake one of my friends made back in the hallowed days of 2nd edition AD&D... Big Dave (as he shall be known) had become enamored with the Birthright campaign setting. He bought everything for it at the time and when time came up, we made our lowly future heroes and he started to run an introductory published scenario. Not long into it, we're travelling down the road and are set upon by a gang of bandits. We do a great job of bashing them down but two flee into the hills. One character decides he's going after them and also runs off alone into the grass. Big Dave asks for a minute and he starts flipping back and forth, bank and forth, and after a couple minutes just says well... you don't come back. We're all asking what happened and why, but all we get is "he doesn't come back". After a short break it is revealed that the module never says what happens if a character were to run off after any fleeing bandits. As a first DM and assuming every eventuality was covered in the module, all Big Dave could think of was "you don't come back". Facepalm followed and then we explained how to handle such situations. But it does still pop up in conversation and jest from time to time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
GMing Mistakes You’ve Made in the Past
Top