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General Tabletop Discussion
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GM'ing "Suggestion"
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<blockquote data-quote="The Souljourner" data-source="post: 137865" data-attributes="member: 1622"><p>Suggestion can be very powerful, but like you said, it's not all-powerful.</p><p></p><p>Situation: Bard says "Hey dude, you're beating us up pretty badly, obviously we're no match for you, so it must not be much fun. There's a guy *that way* that would be a lot more fun to fight."</p><p></p><p>Minotaur goes "Oh yeah, that's a good idea." and walks off.</p><p></p><p>At this point, if you let him go, he goes off and looks for someone better to fight in *that* direction for 1 hour per level. Fair 'nuff.</p><p></p><p>If you attack him and do damage after that... it becomes less clear. At best, I'd let him get another save with a +2 circumstance bonus. At worst I'd break it automatically (depends on the wording of the suggestion and how much damage was done). If you attacked and missed, I'd say he'd see it as more proof that you guys suck and aren't worth wasting time on.</p><p></p><p>It's a highly unclear area. Always make sure your caster spells out exactly what he suggests to the creature, and then base your actions on that. Like the spell description says, the suggestion has to be reasonable. If the minotaur was attacking because he was bored and you guys weren't really hurting him, then I'd say it works pretty well. If he was attacking because he's hungry and he's kicking your butt, then I'd say it would be unlikely to work, since you guys are obviously easy enough prey.</p><p></p><p>So umm.... yeah, you pretty much have to go by the seat of your pants.</p><p></p><p>-The Souljourner</p></blockquote><p></p>
[QUOTE="The Souljourner, post: 137865, member: 1622"] Suggestion can be very powerful, but like you said, it's not all-powerful. Situation: Bard says "Hey dude, you're beating us up pretty badly, obviously we're no match for you, so it must not be much fun. There's a guy *that way* that would be a lot more fun to fight." Minotaur goes "Oh yeah, that's a good idea." and walks off. At this point, if you let him go, he goes off and looks for someone better to fight in *that* direction for 1 hour per level. Fair 'nuff. If you attack him and do damage after that... it becomes less clear. At best, I'd let him get another save with a +2 circumstance bonus. At worst I'd break it automatically (depends on the wording of the suggestion and how much damage was done). If you attacked and missed, I'd say he'd see it as more proof that you guys suck and aren't worth wasting time on. It's a highly unclear area. Always make sure your caster spells out exactly what he suggests to the creature, and then base your actions on that. Like the spell description says, the suggestion has to be reasonable. If the minotaur was attacking because he was bored and you guys weren't really hurting him, then I'd say it works pretty well. If he was attacking because he's hungry and he's kicking your butt, then I'd say it would be unlikely to work, since you guys are obviously easy enough prey. So umm.... yeah, you pretty much have to go by the seat of your pants. -The Souljourner [/QUOTE]
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