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GMing the Ready Action
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<blockquote data-quote="Sekhmet" data-source="post: 5828496" data-attributes="member: 97602"><p>When I was in the military, this sort of scenario happened extremely often. A group of soldiers move through a compound at the ready, and can typically react to any assault from their forward field of view within a second.</p><p>These soldiers are highly trained (like the Ranger), but even then (as I've seen) they can be surprised during this action. </p><p></p><p>If all round actions occur over the course of 6 seconds, and a Hobgoblin can Charge 60ft in one round, then we can assume that a Hobgoblin Charges 10 feet per second (which is about right). </p><p></p><p>If the Ranger turns the corner and the Hobgoblin is within 10ft of that corner, and notices him immediately, then I'd allow initiative to be rolled and (in your scenario) the Hobgoblin to strike the flat-footed Ranger. This is exactly how it happens in real world, urban combat. </p><p></p><p>Anything beyond about 10ft, I wouldn't even bother giving the Hobgoblin a chance to roll initiative. I'd just give the Ranger a surprise round and call it good.</p><p></p><p></p><p>The "can of worms" that is opened is when Wizard Readies Action CombatEndingSpell around every corner.</p></blockquote><p></p>
[QUOTE="Sekhmet, post: 5828496, member: 97602"] When I was in the military, this sort of scenario happened extremely often. A group of soldiers move through a compound at the ready, and can typically react to any assault from their forward field of view within a second. These soldiers are highly trained (like the Ranger), but even then (as I've seen) they can be surprised during this action. If all round actions occur over the course of 6 seconds, and a Hobgoblin can Charge 60ft in one round, then we can assume that a Hobgoblin Charges 10 feet per second (which is about right). If the Ranger turns the corner and the Hobgoblin is within 10ft of that corner, and notices him immediately, then I'd allow initiative to be rolled and (in your scenario) the Hobgoblin to strike the flat-footed Ranger. This is exactly how it happens in real world, urban combat. Anything beyond about 10ft, I wouldn't even bother giving the Hobgoblin a chance to roll initiative. I'd just give the Ranger a surprise round and call it good. The "can of worms" that is opened is when Wizard Readies Action CombatEndingSpell around every corner. [/QUOTE]
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