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GMing the Ready Action
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<blockquote data-quote="Greenfield" data-source="post: 5828498" data-attributes="member: 6669384"><p>One extremely popular accessory in the Equipment section is the small mirror. In older editions it was made clear that at least part of its purpose was that it let you look around corners without stepping into sight.</p><p></p><p>While the mirror itself can be spotted, it's Fine in size, and so Spot checks are made at a penalty.</p><p></p><p>A good scout type will make liberal use of this, as part of his routine Stealth maneuvering, and thus avoid the scene you just described.</p><p></p><p>Another option would be for the Ranger to approach the corner at normal movement, then declare his Ready, and use only a 5 foot step to clear the corner. Now he gets his shot off before the Hobgoblin charges. In effect, he's dropping into "combat" time at that point, restricting his movement and preparing for battle.</p><p></p><p>Allowing Ready outside of combat as a regular thing will result in players who are *always* on "ready action", every waking minute of every day. I've seen it and I'm pretty sure everyone else here has seen it as well. And we've all had to cast <em>Dispel BS</em> on it more than once.</p><p></p><p>Inviting it into the game is a bad idea. Good scouting techniques and tactics can solve your problem without any significant changes to the rules.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 5828498, member: 6669384"] One extremely popular accessory in the Equipment section is the small mirror. In older editions it was made clear that at least part of its purpose was that it let you look around corners without stepping into sight. While the mirror itself can be spotted, it's Fine in size, and so Spot checks are made at a penalty. A good scout type will make liberal use of this, as part of his routine Stealth maneuvering, and thus avoid the scene you just described. Another option would be for the Ranger to approach the corner at normal movement, then declare his Ready, and use only a 5 foot step to clear the corner. Now he gets his shot off before the Hobgoblin charges. In effect, he's dropping into "combat" time at that point, restricting his movement and preparing for battle. Allowing Ready outside of combat as a regular thing will result in players who are *always* on "ready action", every waking minute of every day. I've seen it and I'm pretty sure everyone else here has seen it as well. And we've all had to cast [I]Dispel BS[/I] on it more than once. Inviting it into the game is a bad idea. Good scouting techniques and tactics can solve your problem without any significant changes to the rules. [/QUOTE]
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