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GMing with Joy: Long Term Gamemastering
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<blockquote data-quote="lyle.spade" data-source="post: 9145017" data-attributes="member: 30042"><p>Well put; thoughtful; thank you. I am the Forever GM, too, and by choice. I enjoy it more than playing, even with all the additional work it entails.</p><p></p><p>I think your recommendation to start small - promise a few sessions, or what I would call a "short arc" and then see where it goes from there. I've have campaigns collapse because I started off with a promise (to please players) to "go to level 20!" or something like that. I won't do that again, and I won't run a game - genre, story, world, or system, that I don't like. I don't have to love it, but I have to at least like those different facets of it in order to run it. The GM is a player too, and everyone at the table needs to be bought in at least to an acceptable threshold.</p><p></p><p>I'm glad to hear a story of a longterm GM who appreciates the value of gaming as a social and creative effort, and also prioritizes it appropriately within the context of life as a whole. Good stuff, and I hope the hard times pass and you and your players experience even greater stories and adventures in the future. Here's to another 30 years of it...or close to it. I've been playing since the early 80s, too, and have been pretty much the GM of any group of which I am a part for over 30 years. Good stuff.</p></blockquote><p></p>
[QUOTE="lyle.spade, post: 9145017, member: 30042"] Well put; thoughtful; thank you. I am the Forever GM, too, and by choice. I enjoy it more than playing, even with all the additional work it entails. I think your recommendation to start small - promise a few sessions, or what I would call a "short arc" and then see where it goes from there. I've have campaigns collapse because I started off with a promise (to please players) to "go to level 20!" or something like that. I won't do that again, and I won't run a game - genre, story, world, or system, that I don't like. I don't have to love it, but I have to at least like those different facets of it in order to run it. The GM is a player too, and everyone at the table needs to be bought in at least to an acceptable threshold. I'm glad to hear a story of a longterm GM who appreciates the value of gaming as a social and creative effort, and also prioritizes it appropriately within the context of life as a whole. Good stuff, and I hope the hard times pass and you and your players experience even greater stories and adventures in the future. Here's to another 30 years of it...or close to it. I've been playing since the early 80s, too, and have been pretty much the GM of any group of which I am a part for over 30 years. Good stuff. [/QUOTE]
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