Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
GM's are you bored of your combat and is it because you made it boring?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 8088023" data-attributes="member: 18"><p>You're misunderstanding the issue. Things like nets don't work without DM fiat. There are no rules, or things close to rules, which remotely represent such a thing. Ultimately it will be entirely in the hands of the DM as to whether such things work, or stand a chance to to work, whether it's by simply saying if they do/don't based on the specifics of the situation, or assigning some sort of values to them (which will again be a matter of fiat).</p><p></p><p></p><p></p><p>I'd say you're wrong on all three.</p><p></p><p>#1 - Trying new things should be done in a rational, considered way, looking at the specifics of what's going wrong.</p><p></p><p>That means generic prescriptions like those you've outlined are not typically useful unless it's impossible to work out what is going wrong. It's kind of a desperation move to just "try something different" rather than to consider the exact circumstances. Much of what you've outlined could make problems worse, not better.</p><p></p><p>#2 - "If your complaining..." - Well I'm not, and I haven't, so why are you even saying that? It's like you're responding to someone else. So that's wrong.</p><p></p><p>#3 - You seem to be trying to suggest that portraying dragons as making mistakes means that you play all combat encounters as dumb slugfests. That's both insulting and wrong, and frankly irrational as an argument.</p><p></p><p></p><p></p><p>I'm talking about PCs, not enemies, re: limited tactical options in 5E.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8088023, member: 18"] You're misunderstanding the issue. Things like nets don't work without DM fiat. There are no rules, or things close to rules, which remotely represent such a thing. Ultimately it will be entirely in the hands of the DM as to whether such things work, or stand a chance to to work, whether it's by simply saying if they do/don't based on the specifics of the situation, or assigning some sort of values to them (which will again be a matter of fiat). I'd say you're wrong on all three. #1 - Trying new things should be done in a rational, considered way, looking at the specifics of what's going wrong. That means generic prescriptions like those you've outlined are not typically useful unless it's impossible to work out what is going wrong. It's kind of a desperation move to just "try something different" rather than to consider the exact circumstances. Much of what you've outlined could make problems worse, not better. #2 - "If your complaining..." - Well I'm not, and I haven't, so why are you even saying that? It's like you're responding to someone else. So that's wrong. #3 - You seem to be trying to suggest that portraying dragons as making mistakes means that you play all combat encounters as dumb slugfests. That's both insulting and wrong, and frankly irrational as an argument. I'm talking about PCs, not enemies, re: limited tactical options in 5E. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
GM's are you bored of your combat and is it because you made it boring?
Top