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General Tabletop Discussion
*Dungeons & Dragons
GM's are you bored of your combat and is it because you made it boring?
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<blockquote data-quote="ClaytonCross" data-source="post: 8088043" data-attributes="member: 6880599"><p>I start character development as a joint act with my party and GM during character generation. Also, we use emails and posts to a private server for all downtime activities. This means that between sessions we still have "play by post" to a degree. What your calling character development is what I am referring to character creation. I just also add character generation to that because I sit down with my D&D books I go through the rules and follow them to make a characters. My definition of character creation is the combination of your character generation and development as one larger idea. I don't separate. </p><p>Since you do consider character development as and in game action then knowing this is what I am speaking of means you recognize and are aware this is very much part of the game. As part of the game I consider Character development to be a pillar of D&D of often called the social pillar. The only think I am saying is that combine that with character generation and call it the Character creation pillar. Why? Because I love making characters. I help my friends with their characters if they have issues concerns or complainants. I have a folder with 16 alts maid from different ideas I have had and if my character dies I find one of my idea that I like that I think would be a good fit as a replacement bring them to the table and develop them in game.</p><p></p><p>That said if you don't want to group those things as one pillar thats fine.I include everything in the D&D rules as falling into a pillar character generation for me falls under character creation with character development. If some parts of the D&D rule book are not D&D to you ... I don't get why but I do agree and except you are in titled to that opinion. But I think we are clear at this point what we both mean. We just define things differently.</p></blockquote><p></p>
[QUOTE="ClaytonCross, post: 8088043, member: 6880599"] I start character development as a joint act with my party and GM during character generation. Also, we use emails and posts to a private server for all downtime activities. This means that between sessions we still have "play by post" to a degree. What your calling character development is what I am referring to character creation. I just also add character generation to that because I sit down with my D&D books I go through the rules and follow them to make a characters. My definition of character creation is the combination of your character generation and development as one larger idea. I don't separate. Since you do consider character development as and in game action then knowing this is what I am speaking of means you recognize and are aware this is very much part of the game. As part of the game I consider Character development to be a pillar of D&D of often called the social pillar. The only think I am saying is that combine that with character generation and call it the Character creation pillar. Why? Because I love making characters. I help my friends with their characters if they have issues concerns or complainants. I have a folder with 16 alts maid from different ideas I have had and if my character dies I find one of my idea that I like that I think would be a good fit as a replacement bring them to the table and develop them in game. That said if you don't want to group those things as one pillar thats fine.I include everything in the D&D rules as falling into a pillar character generation for me falls under character creation with character development. If some parts of the D&D rule book are not D&D to you ... I don't get why but I do agree and except you are in titled to that opinion. But I think we are clear at this point what we both mean. We just define things differently. [/QUOTE]
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GM's are you bored of your combat and is it because you made it boring?
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