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GM's are you bored of your combat and is it because you made it boring?
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<blockquote data-quote="Ruin Explorer" data-source="post: 8089222" data-attributes="member: 18"><p>You say "great times" sarcastically, but literally all the scientific evidence we have suggests that hunter-gatherers were larger, healthier, lived longer, had much more free time, and were less worn-down/damaged by their lifestyle than early agricultural peoples. It took thousands of years for agriculture to even bring food/health/growth levels up to near H-G ones, and it still hasn't got back to 20-hour weeks. That's science, dude.</p><p></p><p>I agree that people can go too far, of course! There are some hysterical novels about the neolithic and paleolithic which do get way too edenic, particularly, and yes, the old "whoops we don't have any food" is probably part of how agriculture got started (because some tribes were already on routes where they planted food expecting it to be grown by the time they came back around, so could expand from that to "why not just plant more and stick around?").</p><p></p><p>There's very little scientific evidence to support the kind of warfare over reserves you're describing though. What evidence there is suggests warfare became drastically more common with agriculture, and that before that, warfare was typically low-intensity and not about "reserves", but rather about who is allowed to hunt where and so on. Didn't mean it it didn't get nasty, but it's a different kind of thing to later warfare, and doesn't seem common.</p><p></p><p></p><p></p><p>Examples? I can't see anything I've written which doesn't have multiple historical sources and/or hard archaeological evidence. If you can't provide any examples, that's not a fair thing to say.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8089222, member: 18"] You say "great times" sarcastically, but literally all the scientific evidence we have suggests that hunter-gatherers were larger, healthier, lived longer, had much more free time, and were less worn-down/damaged by their lifestyle than early agricultural peoples. It took thousands of years for agriculture to even bring food/health/growth levels up to near H-G ones, and it still hasn't got back to 20-hour weeks. That's science, dude. I agree that people can go too far, of course! There are some hysterical novels about the neolithic and paleolithic which do get way too edenic, particularly, and yes, the old "whoops we don't have any food" is probably part of how agriculture got started (because some tribes were already on routes where they planted food expecting it to be grown by the time they came back around, so could expand from that to "why not just plant more and stick around?"). There's very little scientific evidence to support the kind of warfare over reserves you're describing though. What evidence there is suggests warfare became drastically more common with agriculture, and that before that, warfare was typically low-intensity and not about "reserves", but rather about who is allowed to hunt where and so on. Didn't mean it it didn't get nasty, but it's a different kind of thing to later warfare, and doesn't seem common. Examples? I can't see anything I've written which doesn't have multiple historical sources and/or hard archaeological evidence. If you can't provide any examples, that's not a fair thing to say. [/QUOTE]
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GM's are you bored of your combat and is it because you made it boring?
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