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<blockquote data-quote="Water Bob" data-source="post: 6603186" data-attributes="member: 92305"><p><strong>-- SHOOTING AT A TARGET IN MELEE --</strong></p><p></p><p></p><p></p><p></p><p></p><p></p><p>Look up-thread a bit, and you will find a different idea for a rule to cover the chance that a character other than your target is attacked when using a missile weapon to attack a foe engaged in melee. I think this rule is easier to use, though, and it is inspired by a similar type of attack described under the <strong>Bull Rush</strong> maneuver (see page 204 of the 2E Core Rulebook).</p><p></p><p></p><p><strong>The Rule: There is a flat 25% chance that a target other than the one intended is attacked when using a missile or thrown weapon at a target engaged in melee.</strong></p><p></p><p></p><p>Process: Whenever a target engaged in melee is targeted, simply roll a d4 (or percentage dice), and if 25% is indicated, randomly target a different character engaged in melee.</p><p></p><p></p><p></p><p></p><p></p><p></p><p>For example, Pike is using a hunting bow to launch an arrow at the Pict fighting his friend, Murray. The GM rolls 1d4. On a roll of 1, Pike must make his attack against his comrade Murray. On a result of 2-4, Pike attacked is aimed at the Pict as the player originally intended.</p><p></p><p></p><p>If there are multiple combatants, simply random roll the target or use logic for the most likely target in line of sight.</p><p></p><p></p><p>If the attacker has the <strong>Precise Shot</strong> Feat, then ignore this rule.</p><p></p><p></p><p>Also ignore the rule if combatants are at ten feet or more apart, as with Reach weapons.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 6603186, member: 92305"] [b]-- SHOOTING AT A TARGET IN MELEE --[/b] Look up-thread a bit, and you will find a different idea for a rule to cover the chance that a character other than your target is attacked when using a missile weapon to attack a foe engaged in melee. I think this rule is easier to use, though, and it is inspired by a similar type of attack described under the [b]Bull Rush[/b] maneuver (see page 204 of the 2E Core Rulebook). [b]The Rule: There is a flat 25% chance that a target other than the one intended is attacked when using a missile or thrown weapon at a target engaged in melee.[/b] Process: Whenever a target engaged in melee is targeted, simply roll a d4 (or percentage dice), and if 25% is indicated, randomly target a different character engaged in melee. For example, Pike is using a hunting bow to launch an arrow at the Pict fighting his friend, Murray. The GM rolls 1d4. On a roll of 1, Pike must make his attack against his comrade Murray. On a result of 2-4, Pike attacked is aimed at the Pict as the player originally intended. If there are multiple combatants, simply random roll the target or use logic for the most likely target in line of sight. If the attacker has the [b]Precise Shot[/b] Feat, then ignore this rule. Also ignore the rule if combatants are at ten feet or more apart, as with Reach weapons. [/QUOTE]
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