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<blockquote data-quote="Water Bob" data-source="post: 6617169" data-attributes="member: 92305"><p><strong>-- DAMN GOOD FOOD! --</strong></p><p></p><p></p><p>It is said that an army travels on its stomach. Somebody has probably said the same about a band of adventurers.</p><p></p><p>When the party camps out in the wilderness, one person can be selected to cook. Roll a <strong>Profession - Cook</strong> check. If successful, those who eat the food gain a +1 morale bonus to any attack roll, saving throw, or skill check for the day. If the roll is 5 points higher than needed, then the bonus jumps to +2.</p><p></p><p>Randomly roll the DC in secret. Roll d20 +5 to determine the difficulty for the check, for a result of 6-25.</p><p></p><p>This can be used in combination with food gathered by using the Survival skill, but not all food gathered that way is appropriate for a good meal. It's one thing if a character is eating rabbit stew than it is raw roots freshly dug out of the ground. Therefore, consider that, if the Survival throw is even, the cooking check can be made with the food gathered. If the Survival throw is odd, then the cooking throw cannot be made.</p><p></p><p>Under some conditions, the GM may rule that the cooking rule cannot be used (usually when there isn't much to eat, as in the depths of the great deserts or during the hard northern winters). Of course, if you use the Survival Check Terrain Modifiers that I posted above and apply the same modifier to the secret cooking DC roll (as a positive penalty, to make the DC higher), then that may be sufficient to make success on the cooking throw impossible.</p><p></p><p>For example, Raan makes a Survival check of 16, which means he can feed himself plus 3 other people for the day. Since the check is an even number, then the cooking rule can apply. If the cooking check is successful, then Raan and the three other people gain a +1 or +2 morale bonus for the day.</p><p></p><p>This is a good way to spend PC funds. Spices are expensive. Plus, a cook will need to carry at least a minimum amount of cooking gear. In the novel, <strong>Conan The Outcast</strong>, Conan is found cooking river eels in a soup, using is helmet. Look to the <strong>Barbaric Treasures</strong> book for a list of foods and spices. Some of these things can be quite expensive, depending on how rare the supply in the area where the PC is attempting to make a purchase.</p><p></p><p>I find it easiest to buy spices in units equal to the amount needed by a single man for one day.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 6617169, member: 92305"] [b]-- DAMN GOOD FOOD! --[/b] It is said that an army travels on its stomach. Somebody has probably said the same about a band of adventurers. When the party camps out in the wilderness, one person can be selected to cook. Roll a [b]Profession - Cook[/b] check. If successful, those who eat the food gain a +1 morale bonus to any attack roll, saving throw, or skill check for the day. If the roll is 5 points higher than needed, then the bonus jumps to +2. Randomly roll the DC in secret. Roll d20 +5 to determine the difficulty for the check, for a result of 6-25. This can be used in combination with food gathered by using the Survival skill, but not all food gathered that way is appropriate for a good meal. It's one thing if a character is eating rabbit stew than it is raw roots freshly dug out of the ground. Therefore, consider that, if the Survival throw is even, the cooking check can be made with the food gathered. If the Survival throw is odd, then the cooking throw cannot be made. Under some conditions, the GM may rule that the cooking rule cannot be used (usually when there isn't much to eat, as in the depths of the great deserts or during the hard northern winters). Of course, if you use the Survival Check Terrain Modifiers that I posted above and apply the same modifier to the secret cooking DC roll (as a positive penalty, to make the DC higher), then that may be sufficient to make success on the cooking throw impossible. For example, Raan makes a Survival check of 16, which means he can feed himself plus 3 other people for the day. Since the check is an even number, then the cooking rule can apply. If the cooking check is successful, then Raan and the three other people gain a +1 or +2 morale bonus for the day. This is a good way to spend PC funds. Spices are expensive. Plus, a cook will need to carry at least a minimum amount of cooking gear. In the novel, [b]Conan The Outcast[/b], Conan is found cooking river eels in a soup, using is helmet. Look to the [b]Barbaric Treasures[/b] book for a list of foods and spices. Some of these things can be quite expensive, depending on how rare the supply in the area where the PC is attempting to make a purchase. I find it easiest to buy spices in units equal to the amount needed by a single man for one day. [/QUOTE]
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