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<blockquote data-quote="Water Bob" data-source="post: 7572375" data-attributes="member: 92305"><p><strong>ISSUE #73: WELL OF SKELOS</strong></p><p></p><p></p><p></p><p>I've made it to this issue in the original Marvel run. Fantastic story. </p><p></p><p>In it, Conan, Belit, and her Black Corsairs find the Well of Skelos, and from its dark depths comes a monstrous thing from hell--a very Lovecraftian (also reminds me of a Moorecockian) demon that resembles, somewhat, a frog-thing.</p><p></p><p><img src="https://d1466nnw0ex81e.cloudfront.net/n_iv/600/1008309.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p></p><p></p><p><img src="https://cafart.r.worldssl.net/images/Category_37747/subcat_140922/Srm79bP1_0701151308361.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p></p><p></p><p>The thing senses fear and feeds off of it--makes it stronger.</p><p></p><p>I started thinking about how to translate this into the game. Maybe give the demon +1 attack bonus per 10 hit points that it takes off its victim?</p><p></p><p>Or, maybe the thing gets vampiric hit points--justifying the getting stronger based on the target's fear?</p><p></p><p>Another way to do it would be to have the target roll a Fear check, and if failed, the difference failed on the roll provides the beast with a bonus? Maybe a modified Terror of the Unknown check, altered to accommodate higher character levels?</p></blockquote><p></p>
[QUOTE="Water Bob, post: 7572375, member: 92305"] [b]ISSUE #73: WELL OF SKELOS[/b] I've made it to this issue in the original Marvel run. Fantastic story. In it, Conan, Belit, and her Black Corsairs find the Well of Skelos, and from its dark depths comes a monstrous thing from hell--a very Lovecraftian (also reminds me of a Moorecockian) demon that resembles, somewhat, a frog-thing. [img]https://d1466nnw0ex81e.cloudfront.net/n_iv/600/1008309.jpg[/img] [img]https://cafart.r.worldssl.net/images/Category_37747/subcat_140922/Srm79bP1_0701151308361.jpg[/img] The thing senses fear and feeds off of it--makes it stronger. I started thinking about how to translate this into the game. Maybe give the demon +1 attack bonus per 10 hit points that it takes off its victim? Or, maybe the thing gets vampiric hit points--justifying the getting stronger based on the target's fear? Another way to do it would be to have the target roll a Fear check, and if failed, the difference failed on the roll provides the beast with a bonus? Maybe a modified Terror of the Unknown check, altered to accommodate higher character levels? [/QUOTE]
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