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GMs: Do you have a "Before" race for your setting?
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<blockquote data-quote="Theory of Games" data-source="post: 9454245" data-attributes="member: 7042201"><p>The Atlanteans?</p><p></p><p>An extraterrestrial species (Annunaki) once visited and ruled the ancient world. They ("the gods") mated with humans producing the Metaspawn (elves, drow, dwarves, duegar, haflings, goblins, ect: "One after Another"). Certain humans mastered Annunaki science which was something the greeks would later call "Logos" - the mental power to reshape reality that would become both Science and Magic. Eventually the humans evolved enough to challenge their "gods", who left the planet (for other worlds/dimensions). Afterwards, for thousands of years, great scientists and sorcerers of all the species ruled the planet. Then another great war between the scientists and sorcerers tore the planet apart ending "Civilization".</p><p></p><p>Then we get the Lemurian period (Kull), followed by the Hyborian Age (Conan). The non-human species interact less and less with a more barbaric humanity now largely separated from its power base (the Logos). A new Pro-Annunaki culture emerges in the form of "organized religion" which is of course hostile to both human science and the occult/magic. This cult assumes social control and suppresses human evolution for centuries. All the while the non-humans have retreated to an alternate mirror-dimension sometimes call "The Fey" or "Faerie Realm" which exists side-by-side known reality. Things like "Bigfoot", "Loch Nes Monster", "gremlins" are times humans accidentally "peeked" behind The Veil.</p><p></p><p>We don't get the return of the Logos until the first and subsequent Industrial Revolutions. All that repressed mental energy beginning to reshape reality again. And the Metaspawn - humans carrying the extraterrestrial genome - still exist, in the form of what would eventually be identified as "Superhumans". The Sorcerers were smart: they kept their traditions hidden from the world only communicating their arcane knowledge verbally and then only to a select few, while also manipulating world events from behind the scenes ("Cleopatra", "Aristotle", "Merlin", "Hypatia", "Rasputin"????)</p><p></p><p>After humans split the atom, the ancient world re-emerges FULL SEND: science begins to truly twist known reality, superhumans emerge as national defenders, powerful mages surface to defend reality from the Dark Gods (Annunaki??), and on the fringes of human society the original Metaspawns (elves, dwarves, ect.) begin to emerge from the Feywild to investigate modern rebirth of the Logos ("Cyberpunk").</p><p></p><p>I mean. You can go crazy with it. I stole A LOT from R. E. Howard and Stan Lee and ancient mythology. But I haven't had a developed setting since High school because the players just never seemed to care about setting as much as their characters. And I can't fault them for it. But it's fun: making imagination MANIFEST, right?</p><p></p><p><img src="https://orig10.deviantart.net/8b60/f/2014/090/b/7/wraith_scout_ship_2__gif__by_tatyankawraith-d7cdmhy.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="Theory of Games, post: 9454245, member: 7042201"] The Atlanteans? An extraterrestrial species (Annunaki) once visited and ruled the ancient world. They ("the gods") mated with humans producing the Metaspawn (elves, drow, dwarves, duegar, haflings, goblins, ect: "One after Another"). Certain humans mastered Annunaki science which was something the greeks would later call "Logos" - the mental power to reshape reality that would become both Science and Magic. Eventually the humans evolved enough to challenge their "gods", who left the planet (for other worlds/dimensions). Afterwards, for thousands of years, great scientists and sorcerers of all the species ruled the planet. Then another great war between the scientists and sorcerers tore the planet apart ending "Civilization". Then we get the Lemurian period (Kull), followed by the Hyborian Age (Conan). The non-human species interact less and less with a more barbaric humanity now largely separated from its power base (the Logos). A new Pro-Annunaki culture emerges in the form of "organized religion" which is of course hostile to both human science and the occult/magic. This cult assumes social control and suppresses human evolution for centuries. All the while the non-humans have retreated to an alternate mirror-dimension sometimes call "The Fey" or "Faerie Realm" which exists side-by-side known reality. Things like "Bigfoot", "Loch Nes Monster", "gremlins" are times humans accidentally "peeked" behind The Veil. We don't get the return of the Logos until the first and subsequent Industrial Revolutions. All that repressed mental energy beginning to reshape reality again. And the Metaspawn - humans carrying the extraterrestrial genome - still exist, in the form of what would eventually be identified as "Superhumans". The Sorcerers were smart: they kept their traditions hidden from the world only communicating their arcane knowledge verbally and then only to a select few, while also manipulating world events from behind the scenes ("Cleopatra", "Aristotle", "Merlin", "Hypatia", "Rasputin"????) After humans split the atom, the ancient world re-emerges FULL SEND: science begins to truly twist known reality, superhumans emerge as national defenders, powerful mages surface to defend reality from the Dark Gods (Annunaki??), and on the fringes of human society the original Metaspawns (elves, dwarves, ect.) begin to emerge from the Feywild to investigate modern rebirth of the Logos ("Cyberpunk"). I mean. You can go crazy with it. I stole A LOT from R. E. Howard and Stan Lee and ancient mythology. But I haven't had a developed setting since High school because the players just never seemed to care about setting as much as their characters. And I can't fault them for it. But it's fun: making imagination MANIFEST, right? [IMG]https://orig10.deviantart.net/8b60/f/2014/090/b/7/wraith_scout_ship_2__gif__by_tatyankawraith-d7cdmhy.jpg[/IMG] [/QUOTE]
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