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GMs: Guiding Morals in GMing
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8980764" data-attributes="member: 82106"><p>Yeah, as I said before, and let me clarify a bit: 6 (or however many) people sitting around a table are just people sitting around a table. The basic governing moral standards of behavior will not vary. They could be eating dinner, playing Monopoly, having a philosophical debate, or playing any arbitrary RPG. None of this will matter. </p><p></p><p>I guess there's a potential of discussion about the specific application of basic standards of decent behavior as they might manifest within the play of an RPG session. </p><p></p><p>As for distinguishing this from the opinions and preferences people might have within the RPG playing sphere, those are, again, simply personal preferences and opinions which should be approached within the general framework of decent, sociable behavior. Frankly speaking, I think the rise of online 'community' seems to have lead to the rise of a generation with little skill in these areas and a poor idea of what mutual tolerance and respect actually entail. However that is probably straying far outside the remit of this thread, or of EW in general. </p><p></p><p>Again, there might potentially be some sort of specific application of basic standards to specific games due to the nature of what they cover, or I guess how their process of play works. I doubt its going to be very significant.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8980764, member: 82106"] Yeah, as I said before, and let me clarify a bit: 6 (or however many) people sitting around a table are just people sitting around a table. The basic governing moral standards of behavior will not vary. They could be eating dinner, playing Monopoly, having a philosophical debate, or playing any arbitrary RPG. None of this will matter. I guess there's a potential of discussion about the specific application of basic standards of decent behavior as they might manifest within the play of an RPG session. As for distinguishing this from the opinions and preferences people might have within the RPG playing sphere, those are, again, simply personal preferences and opinions which should be approached within the general framework of decent, sociable behavior. Frankly speaking, I think the rise of online 'community' seems to have lead to the rise of a generation with little skill in these areas and a poor idea of what mutual tolerance and respect actually entail. However that is probably straying far outside the remit of this thread, or of EW in general. Again, there might potentially be some sort of specific application of basic standards to specific games due to the nature of what they cover, or I guess how their process of play works. I doubt its going to be very significant. [/QUOTE]
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