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GMs: Guiding Morals in GMing
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<blockquote data-quote="Umbran" data-source="post: 8984348" data-attributes="member: 177"><p>I'm not making any formal logical assertions - "iff" does not apply. Indeed, I'm pretty sure I laced my points with words like "generally", because I expect someone who really wanted to could find an exception here ore there, and I don't feel that'd be a constructive way to talk about the subject - an exception here or there does not justify a general lexical choice. </p><p></p><p>I am trying to make a <em>reasonable</em> argument, and reasonable arguments don't have to rest solely on formal logical absolutes for their support.</p><p></p><p>Simply put - empirical evidence on this site is that people are already more than willing to treat each other poorly over how we pretend to be elves. Adding a conversational convention that would enable and incentivize calling each other "immoral!" over liking "damage on a miss" or whatever such thing is not something I can support.</p><p></p><p>And I don't need the idea that we must be able to categorize ideas a "strictly" gaming ones to hold that position.</p></blockquote><p></p>
[QUOTE="Umbran, post: 8984348, member: 177"] I'm not making any formal logical assertions - "iff" does not apply. Indeed, I'm pretty sure I laced my points with words like "generally", because I expect someone who really wanted to could find an exception here ore there, and I don't feel that'd be a constructive way to talk about the subject - an exception here or there does not justify a general lexical choice. I am trying to make a [I]reasonable[/I] argument, and reasonable arguments don't have to rest solely on formal logical absolutes for their support. Simply put - empirical evidence on this site is that people are already more than willing to treat each other poorly over how we pretend to be elves. Adding a conversational convention that would enable and incentivize calling each other "immoral!" over liking "damage on a miss" or whatever such thing is not something I can support. And I don't need the idea that we must be able to categorize ideas a "strictly" gaming ones to hold that position. [/QUOTE]
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