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GMs: How do you create a feeling of horror (in an heroic fantasy game)?
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<blockquote data-quote="amerigoV" data-source="post: 6162684"><p>You can take a simple one from Deadspace video game: </p><p></p><p><strong>Mission </strong>- Rescue/Repair mission (the normalcy)</p><p><strong>Isolation Factor </strong>- target ship is far way. While there, something happens to your ship and you are forced to stay on the ship with the Horror</p><p><strong>Urgency Factor</strong> - must get life support systems on-line. Ship's orbit is failing. </p><p></p><p></p><p>In a recent game that was more on the monster killing versus pure horror - a cruise ship was a scene of horror. Its course was now to a very populated tourist spot. So not only did you have to deal with the horror itself, you had time-limit to stop the ship from spreading the horror beyond its current confines.</p><p></p><p></p><p>Ravenloft (the traditional adventure)/Vampire/Werewolf adventures has the "don't be out at night" - so while their may not be a time limit overall, tension builds as the sun starts to go down.</p></blockquote><p></p>
[QUOTE="amerigoV, post: 6162684"] You can take a simple one from Deadspace video game: [B]Mission [/B]- Rescue/Repair mission (the normalcy) [B]Isolation Factor [/B]- target ship is far way. While there, something happens to your ship and you are forced to stay on the ship with the Horror [B]Urgency Factor[/B] - must get life support systems on-line. Ship's orbit is failing. In a recent game that was more on the monster killing versus pure horror - a cruise ship was a scene of horror. Its course was now to a very populated tourist spot. So not only did you have to deal with the horror itself, you had time-limit to stop the ship from spreading the horror beyond its current confines. Ravenloft (the traditional adventure)/Vampire/Werewolf adventures has the "don't be out at night" - so while their may not be a time limit overall, tension builds as the sun starts to go down. [/QUOTE]
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GMs: How do you create a feeling of horror (in an heroic fantasy game)?
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