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GM's Knowing the Rules
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<blockquote data-quote="uzirath" data-source="post: 7613884" data-attributes="member: 8495"><p>Yes, my example was tailored to the games that I have the most experience with. I haven't played or read Apocalypse World, though I'm curious to check it out. I have a copy of Dungeon World, but haven't had a chance to play it. As a GM, I'm sure I would try to be on top of the rules too, because that's the way I do things. As a player, though, I have been surprised that I am not really bothered at all when the GM gets things wrong. I'd be happy to play Apocalypse World with a GM who had only had time to read through things once and was going to have to wing it quite a bit. After the session, we could all discuss the places where we got it wrong and I'd be good to give it another go. Unlike some who have posted, I don't care too much about <em>rules</em> consistency across sessions (within reason). I would be more frustrated if the fiction itself wasn't consistent or if the GM seemed to switch up genre expectations randomly.</p></blockquote><p></p>
[QUOTE="uzirath, post: 7613884, member: 8495"] Yes, my example was tailored to the games that I have the most experience with. I haven't played or read Apocalypse World, though I'm curious to check it out. I have a copy of Dungeon World, but haven't had a chance to play it. As a GM, I'm sure I would try to be on top of the rules too, because that's the way I do things. As a player, though, I have been surprised that I am not really bothered at all when the GM gets things wrong. I'd be happy to play Apocalypse World with a GM who had only had time to read through things once and was going to have to wing it quite a bit. After the session, we could all discuss the places where we got it wrong and I'd be good to give it another go. Unlike some who have posted, I don't care too much about [I]rules[/I] consistency across sessions (within reason). I would be more frustrated if the fiction itself wasn't consistent or if the GM seemed to switch up genre expectations randomly. [/QUOTE]
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