Christian Walker
First Post
Hey GMs,
Put down your little tables that define "appropriate" encounter levels for our gaming group. Yeah, we're 6th level, on average, so why not let us kick a little butt? Surely, there are still gobbos and orcs to mow down. Let us flex our muscles on some first level warriors! I want to hack enemies down like wheat, experiencing the thrill of racking up kills with my dagger! I watch LotR, get all fired up to hack, but get demoralized when you throw freaking four-armed, killer gorillas at us. Orcs, now! We hack 'em up good!
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I, for one, think it's possible to craft compelling scenarios that don't see the party fighting for their lives every encounter. Mixing up the CRs now and again ensures that players won't always select weapons and spells for max damage. They might actually think about *gasp* style now and again.
Put down your little tables that define "appropriate" encounter levels for our gaming group. Yeah, we're 6th level, on average, so why not let us kick a little butt? Surely, there are still gobbos and orcs to mow down. Let us flex our muscles on some first level warriors! I want to hack enemies down like wheat, experiencing the thrill of racking up kills with my dagger! I watch LotR, get all fired up to hack, but get demoralized when you throw freaking four-armed, killer gorillas at us. Orcs, now! We hack 'em up good!
---
I, for one, think it's possible to craft compelling scenarios that don't see the party fighting for their lives every encounter. Mixing up the CRs now and again ensures that players won't always select weapons and spells for max damage. They might actually think about *gasp* style now and again.