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General Tabletop Discussion
*Dungeons & Dragons
GMs of EN World: What player behavior annoys you the most?
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<blockquote data-quote="Oofta" data-source="post: 7237794" data-attributes="member: 6801845"><p>One I haven't seen yet.</p><p></p><p>Players who roll. One. Die. At. A. Time. While. Slowly. Adding. Them. Up.</p><p></p><p><RANT></p><p>I know some people don't have a lot of dice, and that's fine. So I bought a pound'o'dice and split it up into sets. Your first attack? Well take all these green dice and roll them all at once. Multiple attacks? No problem. Here's a set of blue dice. Here's a container for you to roll them all in. Heck, I'll even trust you to roll ahead of time!</p><p></p><p>Nope. Every time. One. Die. At. A. Time. As a bonus, they always put all of their dice away between turns. Then they have to look at their character sheet carefully pick through the dice bag, select 1 die and then look back at their character sheet before they can start looking for the next one. Really? You have to read through your entire character sheet to know that you're going to need a D20? You couldn't just leave it out for the next time? And BTW, why aren't you using the second D20 I gave you when you have advantage or disadvantage?</p><p></p><p>I get that some people aren't good at adding numbers in their head. That's fine. I've offered let them average their damage so we can work it out ahead of time and all they have to do is roll D20s. Nope. Even if I round up. The still insist on rolling and then sloooowly adding up numbers.</p><p></p><p>So their turn takes 10 minutes or more to simply resolve a single attack action while mine (when I'm playing) takes roughly 30 seconds if all I'm doing is attacking because I roll ahead of time and write down my results. I can then ask "does a 15 hit? Ok then I hit 3 times for ...".</p><p></RANT></p></blockquote><p></p>
[QUOTE="Oofta, post: 7237794, member: 6801845"] One I haven't seen yet. Players who roll. One. Die. At. A. Time. While. Slowly. Adding. Them. Up. <RANT> I know some people don't have a lot of dice, and that's fine. So I bought a pound'o'dice and split it up into sets. Your first attack? Well take all these green dice and roll them all at once. Multiple attacks? No problem. Here's a set of blue dice. Here's a container for you to roll them all in. Heck, I'll even trust you to roll ahead of time! Nope. Every time. One. Die. At. A. Time. As a bonus, they always put all of their dice away between turns. Then they have to look at their character sheet carefully pick through the dice bag, select 1 die and then look back at their character sheet before they can start looking for the next one. Really? You have to read through your entire character sheet to know that you're going to need a D20? You couldn't just leave it out for the next time? And BTW, why aren't you using the second D20 I gave you when you have advantage or disadvantage? I get that some people aren't good at adding numbers in their head. That's fine. I've offered let them average their damage so we can work it out ahead of time and all they have to do is roll D20s. Nope. Even if I round up. The still insist on rolling and then sloooowly adding up numbers. So their turn takes 10 minutes or more to simply resolve a single attack action while mine (when I'm playing) takes roughly 30 seconds if all I'm doing is attacking because I roll ahead of time and write down my results. I can then ask "does a 15 hit? Ok then I hit 3 times for ...". </RANT> [/QUOTE]
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GMs of EN World: What player behavior annoys you the most?
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