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General Tabletop Discussion
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GM's, what info do you want to know about the PCs? Players, what info do you like to determine about your PCs?
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<blockquote data-quote="Quickleaf" data-source="post: 6266645" data-attributes="member: 20323"><p>[MENTION=13703]Olaf the Stout[/MENTION]</p><p>I always want more information than they give me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I think there must be a whole generation of gamers out there with some form of DM-PTSD or something.</p><p></p><p>Currently I'm trying the "figure out your background in play" approach.</p><p></p><p>So character details are an emergent play thing with my current group of very sparsely described PCs.</p><p></p><p>When it comes up, or during a bit of downtime I might ask a question of one or two players.</p><p></p><p>When they sit down at the next interlude I might have them do some lifepath rolling to account for their past five years, reflecting conversations around the feast table. (They began the campaign with new level 11 PCs, so there's obviously lots of unfolded story gaps)</p><p></p><p>When we start a new adventure I will ask them to choose from a list of character hooks (or come at me with their own).</p><p></p><p>Would have liked to have a PC relationships thing, but there was a big change in the players (4 dropped, 3 joined), so we are still adjusting to that.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6266645, member: 20323"] [MENTION=13703]Olaf the Stout[/MENTION] I always want more information than they give me ;) I think there must be a whole generation of gamers out there with some form of DM-PTSD or something. Currently I'm trying the "figure out your background in play" approach. So character details are an emergent play thing with my current group of very sparsely described PCs. When it comes up, or during a bit of downtime I might ask a question of one or two players. When they sit down at the next interlude I might have them do some lifepath rolling to account for their past five years, reflecting conversations around the feast table. (They began the campaign with new level 11 PCs, so there's obviously lots of unfolded story gaps) When we start a new adventure I will ask them to choose from a list of character hooks (or come at me with their own). Would have liked to have a PC relationships thing, but there was a big change in the players (4 dropped, 3 joined), so we are still adjusting to that. [/QUOTE]
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GM's, what info do you want to know about the PCs? Players, what info do you like to determine about your PCs?
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