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GMs: What is your prep to play ratio?
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<blockquote data-quote="guachi" data-source="post: 9798506" data-attributes="member: 6785802"><p>I'm retired now and have a gaming group of 5 (was 6 but 1 moved to attend college) with 4 players new to D&D. We are playing Level Up so they are even more clueless and so am I as I've owned the rules but never played. None but me own any Level Up books.</p><p></p><p>So, I've spent a huge amount of time reading the rules as well as making Word/pdf documents of all sorts of things to hand to the players such as condensed rules for combat and exploration, summaries of their background information, weather, price lists, condensed class rules, etc. All of that took a lot of time.</p><p></p><p>For each session I make a map to print (if necessary). We're playing B10 Night's Dark Terror and printed up a big fan-made map on 20 sheets of paper of the homestead that gets attacked in the adventure. It was really useful!</p><p></p><p>I'll also print up all sorts of notes for me to use to keep from looking through books. I've got an Excel worksheet with condensed A5e conversions of all the encounters for B10 that I've printed and used a comb binder to bind together.</p><p></p><p>Lastly, I'll look for pictures, videos, or music to play. Not only do I think it enhances the session it also allows me to do nothing for a few minutes.</p><p></p><p>All told it was easily 20 hours per week for the first few months and now it's down to one or two. B10 is an adventure I've run before so once I updated it for A5E I haven't had to do much.</p></blockquote><p></p>
[QUOTE="guachi, post: 9798506, member: 6785802"] I'm retired now and have a gaming group of 5 (was 6 but 1 moved to attend college) with 4 players new to D&D. We are playing Level Up so they are even more clueless and so am I as I've owned the rules but never played. None but me own any Level Up books. So, I've spent a huge amount of time reading the rules as well as making Word/pdf documents of all sorts of things to hand to the players such as condensed rules for combat and exploration, summaries of their background information, weather, price lists, condensed class rules, etc. All of that took a lot of time. For each session I make a map to print (if necessary). We're playing B10 Night's Dark Terror and printed up a big fan-made map on 20 sheets of paper of the homestead that gets attacked in the adventure. It was really useful! I'll also print up all sorts of notes for me to use to keep from looking through books. I've got an Excel worksheet with condensed A5e conversions of all the encounters for B10 that I've printed and used a comb binder to bind together. Lastly, I'll look for pictures, videos, or music to play. Not only do I think it enhances the session it also allows me to do nothing for a few minutes. All told it was easily 20 hours per week for the first few months and now it's down to one or two. B10 is an adventure I've run before so once I updated it for A5E I haven't had to do much. [/QUOTE]
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