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General Tabletop Discussion
*TTRPGs General
GMs - What kind of NPC level demographics work best?
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<blockquote data-quote="Fenes" data-source="post: 4498290" data-attributes="member: 604"><p>One thing that works for me is a shortage of ac boosting items, and spells that boost ac directly or indirectly. Which means most stat boosters are canned, and the "you can't hit me" spells as well.</p><p></p><p>I have a 3E party at level 16 (no cleric, all martial characters using Bo9S), and their AC is ranging from 13 to 20+. That means even low level guards can hit and damage them, so they are not complete pushovers, but need to mass to be a threat.</p><p></p><p>I have to adjust most monsters, but since I rarely use monsters, that's not much of a problem. </p><p></p><p>In 4E terms, my normal NPCs can act as minions on about every level without chaning their stats, and the PCs act as strikers against most monsters - dealing "regular" level 16 damage, but not being able to soak as much.</p></blockquote><p></p>
[QUOTE="Fenes, post: 4498290, member: 604"] One thing that works for me is a shortage of ac boosting items, and spells that boost ac directly or indirectly. Which means most stat boosters are canned, and the "you can't hit me" spells as well. I have a 3E party at level 16 (no cleric, all martial characters using Bo9S), and their AC is ranging from 13 to 20+. That means even low level guards can hit and damage them, so they are not complete pushovers, but need to mass to be a threat. I have to adjust most monsters, but since I rarely use monsters, that's not much of a problem. In 4E terms, my normal NPCs can act as minions on about every level without chaning their stats, and the PCs act as strikers against most monsters - dealing "regular" level 16 damage, but not being able to soak as much. [/QUOTE]
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GMs - What kind of NPC level demographics work best?
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