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General Tabletop Discussion
*TTRPGs General
GMs - What kind of NPC level demographics work best?
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<blockquote data-quote="S'mon" data-source="post: 4504057" data-attributes="member: 463"><p>I'm thinking about compressing the scale in my next campaign so that experienced typical NPCs are around 3rd level; a squad of experienced soldiers might be 3rd level Fighters, but also cap at 10th as 'name level'. 11-20 would be treated as epic/quasi-deity territory. This would create less of a disparity in power and give a more stable setting, I think. A 5d6 fireball is less devastating when the men-at-arms have 24 hp each. A 10th level Fighter can't carve through an army of 3rd levellers the way he can through 1st levellers.</p><p></p><p>Edit: Also, I think the 3e 'sweet spot' is roughly 3rd through 8th, so this would emphasise those levels; I can start PCs at 2nd and play through to ca 10th in a setting specifically designed to accommodate that.</p></blockquote><p></p>
[QUOTE="S'mon, post: 4504057, member: 463"] I'm thinking about compressing the scale in my next campaign so that experienced typical NPCs are around 3rd level; a squad of experienced soldiers might be 3rd level Fighters, but also cap at 10th as 'name level'. 11-20 would be treated as epic/quasi-deity territory. This would create less of a disparity in power and give a more stable setting, I think. A 5d6 fireball is less devastating when the men-at-arms have 24 hp each. A 10th level Fighter can't carve through an army of 3rd levellers the way he can through 1st levellers. Edit: Also, I think the 3e 'sweet spot' is roughly 3rd through 8th, so this would emphasise those levels; I can start PCs at 2nd and play through to ca 10th in a setting specifically designed to accommodate that. [/QUOTE]
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GMs - What kind of NPC level demographics work best?
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