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GMs: What lessons have you learned from playing/other GMs?
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<blockquote data-quote="jdrakeh" data-source="post: 4221329" data-attributes="member: 13892"><p> <ul> <li data-xf-list-type="ul">Turning every encounter into a deathtrap inescapable except by way of DM fiat or NPC intervention does not make my campaign challenging, or me a 'good' DM.<br /> <br /> </li> <li data-xf-list-type="ul">Vampires will kill normal folks dead 99% of them time -- unless you're playing Rifts, in which the water content of moving urine will decimate 99% of all vampires encountered.<br /> <br /> </li> <li data-xf-list-type="ul">Your telling me what my character does and does not do, when they do it, and how it is done is not roleplaying. It's backseat driving. <br /> <br /> </li> <li data-xf-list-type="ul">When your players say, "We're okay with introducing adult themes, as long as they're handled tastefully!" this is not an invitation to act out your spooky bondage/toture porn fantasies upon their characters.*<br /> <br /> </li> <li data-xf-list-type="ul">Making my character an active alcoholic/addict/uncontrollable sex maniac without my permission or knowledge is not clever or fun for anybody but you. You have control issues. <br /> <br /> </li> <li data-xf-list-type="ul">If you give your character a furiously stupid name, people will treat him as though he is furiously stupid. In some cases, this can be beneficial. Usually, though, it's not.<br /> <br /> </li> <li data-xf-list-type="ul">Ninja will smuggle l33t into your game and slowly murder any sane elements of the setting under the cover of darkness. Fear them.</li> </ul><p></p><p></p><p><span style="font-size: 9px">*I should be clear that I was not the GM in this instance, though I accidentally prompted the incident by suggesting that brutality is fair game for plot if handled appropriately (e.g., if handled like Law & Order: SVU). For some reason, what the guy heard was "You should act out your own disturbing sexual fantasies upon your players' characters!" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></span></p></blockquote><p></p>
[QUOTE="jdrakeh, post: 4221329, member: 13892"] [list][*]Turning every encounter into a deathtrap inescapable except by way of DM fiat or NPC intervention does not make my campaign challenging, or me a 'good' DM. [*]Vampires will kill normal folks dead 99% of them time -- unless you're playing Rifts, in which the water content of moving urine will decimate 99% of all vampires encountered. [*]Your telling me what my character does and does not do, when they do it, and how it is done is not roleplaying. It's backseat driving. [*]When your players say, "We're okay with introducing adult themes, as long as they're handled tastefully!" this is not an invitation to act out your spooky bondage/toture porn fantasies upon their characters.* [*]Making my character an active alcoholic/addict/uncontrollable sex maniac without my permission or knowledge is not clever or fun for anybody but you. You have control issues. [*]If you give your character a furiously stupid name, people will treat him as though he is furiously stupid. In some cases, this can be beneficial. Usually, though, it's not. [*]Ninja will smuggle l33t into your game and slowly murder any sane elements of the setting under the cover of darkness. Fear them.[/list] [size=1]*I should be clear that I was not the GM in this instance, though I accidentally prompted the incident by suggesting that brutality is fair game for plot if handled appropriately (e.g., if handled like Law & Order: SVU). For some reason, what the guy heard was "You should act out your own disturbing sexual fantasies upon your players' characters!" :([/size] [/QUOTE]
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