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General Tabletop Discussion
*TTRPGs General
GMs, What Plots do you use a lot?
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<blockquote data-quote="EricNoah" data-source="post: 4746512" data-attributes="member: 4"><p>"there's the bad guys, then there's the really bad guys" - i.e. shades of evil</p><p></p><p>the role of religious institutions in society (their role in propping up those in power, for example); also the role of magical institutions (i.e. wizard's guilds) </p><p></p><p>lost lore (ancient civilizations rose high, learned a lot, crashed and burned, and we "adventure" in their remnants - and they left a lot of interesting/dangerous information lying around)</p><p></p><p>the source of magic/the nature of magic (for example: the world is a living being and is the source of all magic; the divisions of arcane/divine/psionic magic are artificial constructs)</p><p></p><p>The role of the prime material plane - why are demons/devils etc. so interested in us?</p><p></p><p>I guess these are themes more than plots. Uncovering lost lore; thwarting institutions in power; figuring out the mystery of the ancient ruin are all common plots in my games.</p></blockquote><p></p>
[QUOTE="EricNoah, post: 4746512, member: 4"] "there's the bad guys, then there's the really bad guys" - i.e. shades of evil the role of religious institutions in society (their role in propping up those in power, for example); also the role of magical institutions (i.e. wizard's guilds) lost lore (ancient civilizations rose high, learned a lot, crashed and burned, and we "adventure" in their remnants - and they left a lot of interesting/dangerous information lying around) the source of magic/the nature of magic (for example: the world is a living being and is the source of all magic; the divisions of arcane/divine/psionic magic are artificial constructs) The role of the prime material plane - why are demons/devils etc. so interested in us? I guess these are themes more than plots. Uncovering lost lore; thwarting institutions in power; figuring out the mystery of the ancient ruin are all common plots in my games. [/QUOTE]
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