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GMs: When Is Enough Enough?
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<blockquote data-quote="thullgrim" data-source="post: 9678571" data-attributes="member: 8103"><p>The 6 session minimum kind of happened by accident. I’m the forever DM of the group and was going through a phase where I wanted to try a bunch of different stuff. My players got frustrated. When I asked the minimum number games should be per game they all said 6. So that’s what we go with now. </p><p></p><p>Sometimes that means I run a complete campaign in 6 sessions. Sometimes it means just an adventure to try things out. The key for us, during those 6 sessions the PCs have to advance some as well so we can get a feel for the advancement but also so players get to play those characters they spent an hour working on. Especially when we play GURPS and those characters can really take some time and effort to build.</p></blockquote><p></p>
[QUOTE="thullgrim, post: 9678571, member: 8103"] The 6 session minimum kind of happened by accident. I’m the forever DM of the group and was going through a phase where I wanted to try a bunch of different stuff. My players got frustrated. When I asked the minimum number games should be per game they all said 6. So that’s what we go with now. Sometimes that means I run a complete campaign in 6 sessions. Sometimes it means just an adventure to try things out. The key for us, during those 6 sessions the PCs have to advance some as well so we can get a feel for the advancement but also so players get to play those characters they spent an hour working on. Especially when we play GURPS and those characters can really take some time and effort to build. [/QUOTE]
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