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Gnoll as PrC
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<blockquote data-quote="Nifft" data-source="post: 1236056" data-attributes="member: 6562"><p>Thanks! The +2 Con happens at 6th level (before Dark Blessing #2).</p><p></p><p>As to why all those skills, it's in part becuase I see many Gnolls taking "Gnoll" levels before going into Ranger (or <em>after</em> taking two levels of Ranger).</p><p></p><p>Yes, the bite & claw are setting-specific. Bite attacks are really cool in humanoids, since it allows them to threaten the 5 ft. around them even if they're using a normal "reach" weapon (Glaive, Longspear, etc.).</p><p></p><p>Why only 8 levels? Because it seems that most things in D&D really focus on multiples of 4, not 5. BAB, special abilities, etc. seem to focus around sets of 4 levels. So, I'm trying to make my racial PrCs balance around sets of 4 levels -- 4 or 8 so far.</p><p></p><p>My goal is to reduce the number of actual breeding races in the world to "realistic" (plausible) numbers, but maintain the high number of cool D&D specific races. PrCs like this are one of my vehicles, the other being that the race is native to another place -- world, plane, whatever.</p><p></p><p>(Likewise, I've made Goblinoids into a single race that doesn't "breed true" -- any pair of Goblinoids will have a mixed litter of Goblins, Hobgoblins & Bugbears.)</p><p></p><p><strong>Cheiromancer</strong>: Sadly, I don't think I can fudge all those racial stat bonuses into a mere pair of levels. Perhaps if I moved the Bite & Claw attacks to later levels it would work out, but I rather like them where they are.</p><p></p><p><strong>ConnorSB</strong>: Wow, Mr. Tarrasque is a very nasty Big Bad... but at least it's statted out! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Your PCs have my sympathies...</p><p></p><p> -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 1236056, member: 6562"] Thanks! The +2 Con happens at 6th level (before Dark Blessing #2). As to why all those skills, it's in part becuase I see many Gnolls taking "Gnoll" levels before going into Ranger (or [i]after[/i] taking two levels of Ranger). Yes, the bite & claw are setting-specific. Bite attacks are really cool in humanoids, since it allows them to threaten the 5 ft. around them even if they're using a normal "reach" weapon (Glaive, Longspear, etc.). Why only 8 levels? Because it seems that most things in D&D really focus on multiples of 4, not 5. BAB, special abilities, etc. seem to focus around sets of 4 levels. So, I'm trying to make my racial PrCs balance around sets of 4 levels -- 4 or 8 so far. My goal is to reduce the number of actual breeding races in the world to "realistic" (plausible) numbers, but maintain the high number of cool D&D specific races. PrCs like this are one of my vehicles, the other being that the race is native to another place -- world, plane, whatever. (Likewise, I've made Goblinoids into a single race that doesn't "breed true" -- any pair of Goblinoids will have a mixed litter of Goblins, Hobgoblins & Bugbears.) [b]Cheiromancer[/b]: Sadly, I don't think I can fudge all those racial stat bonuses into a mere pair of levels. Perhaps if I moved the Bite & Claw attacks to later levels it would work out, but I rather like them where they are. [b]ConnorSB[/b]: Wow, Mr. Tarrasque is a very nasty Big Bad... but at least it's statted out! :) Your PCs have my sympathies... -- N [/QUOTE]
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