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<blockquote data-quote="rossik" data-source="post: 4240622" data-attributes="member: 43441"><p>so, today we fight the dragone...</p><p></p><p>the thing is, its was not as tough as i thought. it managed to drop the mage to -4 hp, and take 16 from teh fighter.</p><p></p><p>it deals lot of damage (1d8/1d8/3d6), but it had 9 hd, so it was not that hard. so i decide that before they search for treasure, the gnolls started shooting flaming arrows at the "door" (its not a door, i just cant describe it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />) of the cavern.</p><p></p><p>so the players were traped inside. </p><p>ok, so they didnt move or anything, they just wait.</p><p></p><p>to spice things, (and that may be a problem), i added a hill giant. the gnolls "pay" him with goods to help him. he started to throw rocks (and killed a npc, and knocked the mage AGAIN-after the cleric had healed up), then opened space to the gnolls to attack (the giant was too big for the cavern).</p><p></p><p></p><p>so, to stay in topic, i just whant to thank all the ideas. i made the gnolls something like fierce barbarians, and not coward hyenas from "the lion king".</p></blockquote><p></p>
[QUOTE="rossik, post: 4240622, member: 43441"] so, today we fight the dragone... the thing is, its was not as tough as i thought. it managed to drop the mage to -4 hp, and take 16 from teh fighter. it deals lot of damage (1d8/1d8/3d6), but it had 9 hd, so it was not that hard. so i decide that before they search for treasure, the gnolls started shooting flaming arrows at the "door" (its not a door, i just cant describe it :P) of the cavern. so the players were traped inside. ok, so they didnt move or anything, they just wait. to spice things, (and that may be a problem), i added a hill giant. the gnolls "pay" him with goods to help him. he started to throw rocks (and killed a npc, and knocked the mage AGAIN-after the cleric had healed up), then opened space to the gnolls to attack (the giant was too big for the cavern). so, to stay in topic, i just whant to thank all the ideas. i made the gnolls something like fierce barbarians, and not coward hyenas from "the lion king". [/QUOTE]
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