Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Gnome Favored Class: BARDS?!?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Pickaxe" data-source="post: 3053094" data-attributes="member: 10812"><p>I disagree. My take is that favored classes and XP penalties exist to channel multi-classing in a way that leads to something resembling the restrictions of 1e and 2e. Multiclassed dwarves will be fighter/X, elves wizard/X. Presumably humans got a reversal of fortune compared with earlier editions (where they were essentially unable to multiclass, at least in 1e), and that dove-tailed nicely with making half-elves like humans, giving them the multiclassing flexibility that characterized them in 1e. The XP penalties were also meant to make many multiclassed characters (especially triple-classed) look like 1e, i.e. with balanced levels. The "guidelines for newbs" is the flavor text at the beginning of each race/class description.</p><p></p><p>Of course, one could argue whether or not the designers were successful in achieving the results that (IMO) were intended by these rules. Probably not, since spellcaster/X multiclass are almost universally considered bad, and the fighter/cleric, fighter/wizard, etc. were staple multiclassed characters in older editions. Furthermore, most multiclassing seems to take advantage of "dips" into characters with advantageous low-level abilities that scale well, which doesn't really resemble the typical multiclassed characters of old.</p><p></p><p>Whether you think this is a good thing or not is a matter of taste. I'm not a big fan of multiclassing; it smacks too much of games like Champions where your objective was to collect powers, rather than pursue some sort of calling as a character, so I generally would rather keep the XP penalties and favored classes. Although I didn't really like the 3e multiclassing model at first, I've actually grown accustomed to it, if not to actually like it. It's pretty well balanced, and the restrictions are sufficient to maintain the value of single-classed characters. But that's just me.</p><p></p><p>--Axe</p></blockquote><p></p>
[QUOTE="Pickaxe, post: 3053094, member: 10812"] I disagree. My take is that favored classes and XP penalties exist to channel multi-classing in a way that leads to something resembling the restrictions of 1e and 2e. Multiclassed dwarves will be fighter/X, elves wizard/X. Presumably humans got a reversal of fortune compared with earlier editions (where they were essentially unable to multiclass, at least in 1e), and that dove-tailed nicely with making half-elves like humans, giving them the multiclassing flexibility that characterized them in 1e. The XP penalties were also meant to make many multiclassed characters (especially triple-classed) look like 1e, i.e. with balanced levels. The "guidelines for newbs" is the flavor text at the beginning of each race/class description. Of course, one could argue whether or not the designers were successful in achieving the results that (IMO) were intended by these rules. Probably not, since spellcaster/X multiclass are almost universally considered bad, and the fighter/cleric, fighter/wizard, etc. were staple multiclassed characters in older editions. Furthermore, most multiclassing seems to take advantage of "dips" into characters with advantageous low-level abilities that scale well, which doesn't really resemble the typical multiclassed characters of old. Whether you think this is a good thing or not is a matter of taste. I'm not a big fan of multiclassing; it smacks too much of games like Champions where your objective was to collect powers, rather than pursue some sort of calling as a character, so I generally would rather keep the XP penalties and favored classes. Although I didn't really like the 3e multiclassing model at first, I've actually grown accustomed to it, if not to actually like it. It's pretty well balanced, and the restrictions are sufficient to maintain the value of single-classed characters. But that's just me. --Axe [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Gnome Favored Class: BARDS?!?
Top