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Gnome haters? It's Lockwood's fault!
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<blockquote data-quote="prosfilaes" data-source="post: 2828609" data-attributes="member: 40166"><p>Half-orcs aren't monsters; they're people frequently raised with humans.</p><p></p><p></p><p></p><p>Everyone complains that dwarves are too strong, and you want to make them stronger? Not only that, but smaller creatures tend to be weaker than larger creatures; having dwarves be stronger than humans would be a little counter-intuitive.</p><p></p><p>Gimli never struck me as a berserker, and I personally don't see dwarves as a whole being berserkers or barbarians. It would require a change to the rules; I don't think dwarves should have a favored class that the average dwarf, being LG, can't enter.</p><p></p><p></p><p></p><p>I don't personally see people I've played with playing orcs as an excuse to cause disharmony. </p><p>I'm unsure what you mean by obnoxious here, but they don't lose any more charisma than dwarves do. </p><p></p><p></p><p></p><p>I think that's a stylistic question. I personally don't prefer the playing style where PCs can go around murdering orcs just because they are orcs and they are infringing on what humans feel is their <em>lebensraum</em>. At least in my worlds, most larger towns tolerate anyone that can behave themself in town, and given that there's no reason for them not to be PCs.</p><p></p><p>And again, even if orcs are kill on sight, half-orcs are often raised in human societies to human parents. They are people.</p><p></p><p></p><p></p><p>The guy in the campaign I'm in who's playing a dwarven protector doesn't strike me as unhappy with it. Again in my experience, people seem entirely happy playing dwarves of all sorts; we even had an all dwarf campaign a couple years ago. ("My character is going to take his warhammer and pound through the wall." "It's made of adamantine." "So?")</p></blockquote><p></p>
[QUOTE="prosfilaes, post: 2828609, member: 40166"] Half-orcs aren't monsters; they're people frequently raised with humans. Everyone complains that dwarves are too strong, and you want to make them stronger? Not only that, but smaller creatures tend to be weaker than larger creatures; having dwarves be stronger than humans would be a little counter-intuitive. Gimli never struck me as a berserker, and I personally don't see dwarves as a whole being berserkers or barbarians. It would require a change to the rules; I don't think dwarves should have a favored class that the average dwarf, being LG, can't enter. I don't personally see people I've played with playing orcs as an excuse to cause disharmony. I'm unsure what you mean by obnoxious here, but they don't lose any more charisma than dwarves do. I think that's a stylistic question. I personally don't prefer the playing style where PCs can go around murdering orcs just because they are orcs and they are infringing on what humans feel is their [i]lebensraum[/i]. At least in my worlds, most larger towns tolerate anyone that can behave themself in town, and given that there's no reason for them not to be PCs. And again, even if orcs are kill on sight, half-orcs are often raised in human societies to human parents. They are people. The guy in the campaign I'm in who's playing a dwarven protector doesn't strike me as unhappy with it. Again in my experience, people seem entirely happy playing dwarves of all sorts; we even had an all dwarf campaign a couple years ago. ("My character is going to take his warhammer and pound through the wall." "It's made of adamantine." "So?") [/QUOTE]
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