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<blockquote data-quote="CreamCloud0" data-source="post: 9384441" data-attributes="member: 7034710"><p>following my thoughts upthread about making gnomes more 'nature spirit' i came to the conclusion that minus powerful build, the firbolg abilities really come close to what i would want from gnomes, firbolg magic(innate castings of detect magic and disguise self(would prob swap for minor illusion cantrip)), hidden step(short term invisibility) and speech of beast and leaf(plants and animals comprehend you and you have advantage to persuade them to do things for you)</p><p></p><p>maybe in subspecies play around with the idea of them being elemental-lite more, with stronger themed abilities and more kinds of gnome than forest, rock and deep.</p><p></p><p>i know i didn't mention gnome cunning but it's kind of one of those abilities that i think is so powerful it probably ought to get reworked in some shape or fashion.</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 9384441, member: 7034710"] following my thoughts upthread about making gnomes more 'nature spirit' i came to the conclusion that minus powerful build, the firbolg abilities really come close to what i would want from gnomes, firbolg magic(innate castings of detect magic and disguise self(would prob swap for minor illusion cantrip)), hidden step(short term invisibility) and speech of beast and leaf(plants and animals comprehend you and you have advantage to persuade them to do things for you) maybe in subspecies play around with the idea of them being elemental-lite more, with stronger themed abilities and more kinds of gnome than forest, rock and deep. i know i didn't mention gnome cunning but it's kind of one of those abilities that i think is so powerful it probably ought to get reworked in some shape or fashion. [/QUOTE]
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