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Gnomes! (HUH) What are they good for? Absolutely nothing!
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<blockquote data-quote="Remathilis" data-source="post: 6241087" data-attributes="member: 7635"><p>Gnomes are interesting until they become player characters.</p><p></p><p>Gnomes SHOULD be a shy, reclusive race of miners and crafter who (unlike dwarves) use strange magic to hide from those bigger than them and are wary of humans. They craft strange magical items, brew odd potions (which sometimes have unintended side-effects), play mischievous tricks (that only they find funny) and are expert jewelers and gemcrafters. Above all, they should be aloof, reclusive, alien. Not quite an ally of humans like elves or dwarves, but no friend of evil. </p><p></p><p>That kinda got lost when they became a PHB race, and thus familiar. Then they become illusion-casting dwarves.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 6241087, member: 7635"] Gnomes are interesting until they become player characters. Gnomes SHOULD be a shy, reclusive race of miners and crafter who (unlike dwarves) use strange magic to hide from those bigger than them and are wary of humans. They craft strange magical items, brew odd potions (which sometimes have unintended side-effects), play mischievous tricks (that only they find funny) and are expert jewelers and gemcrafters. Above all, they should be aloof, reclusive, alien. Not quite an ally of humans like elves or dwarves, but no friend of evil. That kinda got lost when they became a PHB race, and thus familiar. Then they become illusion-casting dwarves. [/QUOTE]
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Gnomes! (HUH) What are they good for? Absolutely nothing!
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