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<blockquote data-quote="ThirdWizard" data-source="post: 2146855" data-attributes="member: 12037"><p>I used to dislike gnomes. I used to <em>hate </em>gnomes. Then, slowly, I grew to accept them, and eventually really like them. This is in part to two things: one of my players is the Gnome Advocate and I played in a game where the DM put them to good use.</p><p></p><p>The first thing that I've found makes gnomes interesting is that they're, in our games, hillarious. They know that they appear to be odd and non-intimidating to outside folk, and they use this to their advantage. Gnomes also don't think like people. They think like slightly high people. When using illusions to look like a human, a gnome might forget how tall the illusion is and walk under a table! </p><p></p><p>They also have a flair for the dramatic and like making magical items that serve no purpose other than to make them look more important than they actually are. They relize that they are small so they might make some magical boots that make them stand 1 foot off the ground, or create a cloak that waves in the wind even when indoors. They have some realization that this doesn't actually make them look more important but it doesn't mean that they won't try!</p><p></p><p>This isn't to say that they are noting but comic relief. These are just some quirks to make them stand out. It's not like every gnome exhibits all this behavior, but it has been seen in most gnomes that PCs run into in our games. One of my favorite NPCs is a gnome barbarian/sorcerer who has a proficiency in hitting on the female ranger in the party. Every time the PCs are in town she really wants to go see Duncan, the gnome! He loves to show off his <em>prestidigitation</em> and send out the woo waves. The fact that he's 3 feet tall only makes him more endearing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Why, at one point he was hitting on 3 female characters at once and they were fawning! Go gnome!</p><p></p><p>I really think their magical aptitude should be up-played. I also like giving them a little quirkyness. It's also fun when the PCs know their prankster/oddball behavior and don't see the evil gnome necromancer as much of a threat. Heh, oh yes...</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 2146855, member: 12037"] I used to dislike gnomes. I used to [i]hate [/i]gnomes. Then, slowly, I grew to accept them, and eventually really like them. This is in part to two things: one of my players is the Gnome Advocate and I played in a game where the DM put them to good use. The first thing that I've found makes gnomes interesting is that they're, in our games, hillarious. They know that they appear to be odd and non-intimidating to outside folk, and they use this to their advantage. Gnomes also don't think like people. They think like slightly high people. When using illusions to look like a human, a gnome might forget how tall the illusion is and walk under a table! They also have a flair for the dramatic and like making magical items that serve no purpose other than to make them look more important than they actually are. They relize that they are small so they might make some magical boots that make them stand 1 foot off the ground, or create a cloak that waves in the wind even when indoors. They have some realization that this doesn't actually make them look more important but it doesn't mean that they won't try! This isn't to say that they are noting but comic relief. These are just some quirks to make them stand out. It's not like every gnome exhibits all this behavior, but it has been seen in most gnomes that PCs run into in our games. One of my favorite NPCs is a gnome barbarian/sorcerer who has a proficiency in hitting on the female ranger in the party. Every time the PCs are in town she really wants to go see Duncan, the gnome! He loves to show off his [i]prestidigitation[/i] and send out the woo waves. The fact that he's 3 feet tall only makes him more endearing. :D Why, at one point he was hitting on 3 female characters at once and they were fawning! Go gnome! I really think their magical aptitude should be up-played. I also like giving them a little quirkyness. It's also fun when the PCs know their prankster/oddball behavior and don't see the evil gnome necromancer as much of a threat. Heh, oh yes... [/QUOTE]
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