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<blockquote data-quote="Ibram" data-source="post: 2147382" data-attributes="member: 17640"><p>Like Halflings and Dwarves Gnomes are the decendents of a now extinct race. That race, know to scholars as Proto-Dwarves, had a very segmented society. There were warrior clans, builder clans, priestly clans, noble clans, and arcane clans. Though most clans had some cross over the study of arcane magic, a dangerous persuit, was restricted to three clans.</p><p></p><p>After many generations the arcane clans begain to tire of the restrictions placed on them by the High Kings. Seeking the freedom to persue their research two of the clans left the kingdom for a new land.</p><p></p><p>With the restrictions lifted the two arcane clans set about performing great magical experiments. One clan even began to tamper with Dark Magics; unwittingly leading to the enslavement of their race at the hands of Isperdom, an ancient and malicious entity. This was a great blow to the other arcane clan, which quickly placed restrictions of its own upon the research that could be conducted. Over time that clan became the race known ans Gnomes.</p><p></p><p>Of the clan that remained behind there is little information, few if any escaped the destruction of the Proto-Dwarf kingdom. As such the modern races of Mountain Dwarf and Hill Dwarf have little in the way of an arcane tradition. The Halfling race, which is a decendent of the Mountain Dwarves, make little use of arcane magic (despite exposure to it in their travels).</p><p></p><p>Among humans and elves who have little or no contact with the Gnomes there is little distinction between them and their cousins.</p></blockquote><p></p>
[QUOTE="Ibram, post: 2147382, member: 17640"] Like Halflings and Dwarves Gnomes are the decendents of a now extinct race. That race, know to scholars as Proto-Dwarves, had a very segmented society. There were warrior clans, builder clans, priestly clans, noble clans, and arcane clans. Though most clans had some cross over the study of arcane magic, a dangerous persuit, was restricted to three clans. After many generations the arcane clans begain to tire of the restrictions placed on them by the High Kings. Seeking the freedom to persue their research two of the clans left the kingdom for a new land. With the restrictions lifted the two arcane clans set about performing great magical experiments. One clan even began to tamper with Dark Magics; unwittingly leading to the enslavement of their race at the hands of Isperdom, an ancient and malicious entity. This was a great blow to the other arcane clan, which quickly placed restrictions of its own upon the research that could be conducted. Over time that clan became the race known ans Gnomes. Of the clan that remained behind there is little information, few if any escaped the destruction of the Proto-Dwarf kingdom. As such the modern races of Mountain Dwarf and Hill Dwarf have little in the way of an arcane tradition. The Halfling race, which is a decendent of the Mountain Dwarves, make little use of arcane magic (despite exposure to it in their travels). Among humans and elves who have little or no contact with the Gnomes there is little distinction between them and their cousins. [/QUOTE]
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