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[GO:H] A Game of Opposites: Heroes OOC (Villains: Stay out)
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<blockquote data-quote="maddmic" data-source="post: 657963" data-attributes="member: 9989"><p>Ok, here is the cleric for your viewing pleasure. I have posted him here as I am NOT 100% completed. I need to buy the mundaine equip, create a spell list, as well as make sure my calculations are correct. The Arm of Nyr is in the Defenders of Faith book.</p><p></p><p>Half Orc 1 Barbarian /15 Cleric</p><p>Name: Durgal Jurresh</p><p></p><p><strong>Abilities:</strong></p><p>Str: 26 (15 +2 [orc] +1 @ 16th lvl +6 belt of giant strength +2 arm of nyr)</p><p>Dex: 17 (11 +4 gloves of dex +2 arm of nyr)</p><p>Con: 15 (13 +2 ioun stone)</p><p>Int: 10 (10 –2 [orc] +2 [circlet])</p><p>Wis: 19 (16 +3 @4th, 8th, 12th)</p><p>Cha: 14 (12 –2 [orc] +4 cloak of charisma +2 circlet of persuasion)</p><p></p><p>HP: 134 (barbarian 12 + [cleric 15d8 x 3/4 = 90] + 32 [con])</p><p>AC: 32/34 (+3 Dex, +5 Breast Plate [+10 bonus], +5 large steel shield [+7 bonus] +2 arm of nyr, /+2 deflection bonus from greatsword against diametrically opposed alignments)</p><p>BAB:+12/+7/+2</p><p>SR: 15 (against diametrically opposed alignments)</p><p></p><p><strong>Skills:</strong> 27 skills (12 for 1st level Barbarian, and 15 for 15th level cleric)</p><p>Climb: (Str) 6 = +8 [str] +2 [ranks] –4 [armor check]</p><p>Concentration: (Con) 8 = +2 [con] +6 [ranks]</p><p>Heal: (Wis) 7 = +4 [wis] +3 [ranks]</p><p>Jump: (Str) 6 = +8 [str] +2 [ranks] –4 [armor check]</p><p>Knowledge (Religion): (Int) 3 = 0 [int] +3 [ranks]</p><p>Listen: (Wis) 8 = +4 [wis] +4 [ranks]</p><p>Spellcraft: (Int) 2 = 0 [int] +2 [ranks]</p><p>Wilderness Lore: (Wis) 8 = +4 [wis] +4 [ranks]</p><p></p><p><strong>Feats (6):</strong></p><p>Power Attack</p><p>Cleave</p><p>Extra Rage</p><p>Weapon Focus: Greatsword</p><p>Monkey Grip: Greatsword</p><p>Improved Critical: Greatsword</p><p></p><p><strong>Saves:</strong> Ability/Barbarian/Cleric/Magic/*Misc/Total</p><p>Fort: 2 + 2 + 9 + 4 + *2 = 17/19 (* is against diametrically opposed alignments)</p><p>Ref: 2 + 0 + 5 + 4 + *2 = 11/13 (* is against diametrically opposed alignments)</p><p>Will: 4 + 0 + 9 + 4 + *2 = 17/19 (* is against diametrically opposed alignments)</p><p></p><p><strong>Melee:</strong> 20/15/10 = 12/7/2 +8 [str]</p><p><strong>Ranged:</strong> 15/10/5 = 12/7/2 +3 [dex]</p><p></p><p><strong>Weapon:</strong></p><p>+3 Intelligent Greatsword (Keen, Ghost Touch) Attack Bonus: +22/+17/+12 [12/7/2 base +8 st, +1 weapon focus, +3 enchantment, -2 monkey grip] Damage: 2d6+11, critical 15-20 X2</p><p></p><p><strong>Equipment:</strong></p><p>+5 Breastplate (25,350) </p><p>+3 Intelligent Greatsword (Keen, Ghost Touch) (82,350)</p><p></p><p><u>Intelligent Statistics & powers:</u></p><p><em>EGO: 18</em></p><p><em>AL: CG</em></p><p><em>Purpose: Defeat diametrically opposed alignments</em></p><p><em>Purpose Powers: +2 luck to all saves, +2 deflection to AC and SR15 (only against diametrically opposed alignments)</em></p><p><em>Languages: Abyssal, Celestial, Common</em></p><p><em>Communication: Speech</em></p><p><em>Primary Abilities: </em></p><p><em>Detect Opposing Alignment @ will</em></p><p><em>Weilder can see invisibility @ will</em></p><p><em>Weilder has free use of Evasion @ will</em></p><p></p><p>Belt of giant Str+6 (36,000)</p><p>Gloves of Dex +4 (16,000)</p><p>+5 Large Steel Shield (25,170)</p><p>Ring of sustenance (2,500)</p><p>Cloak of Charisma +4 (16,000)</p><p>Arm of Nyr (12,800)</p><p>Periapt of Health (7,500)</p><p>Heward’s Handy Haversack (2,000)</p><p>Ioun Stone (pink rhomboid) (8,000)</p><p>Circlet of Persuasion +2 and +2 INT (8,500)</p><p>Vest of Resistance +4 (16,000)</p><p></p><p>1,830 GP left</p><p></p><p><strong>Deity:</strong></p><p>Kord</p><p></p><p><strong>Domains:</strong></p><p>Luck - May reroll a roll made once per day</p><p>Strength - May perform a feat of strength which provides an enhancement to strength equal to the cleric's level. The power lasts for only one round.</p><p></p><p><strong>Spells per day:</strong> 0 - 6/1st - 6+1/2nd - 6+1/3rd - 6+1/4th - 5+1/5th - 4+1/6th - 3+1/7th - 2+1/8th - 1+1</p></blockquote><p></p>
[QUOTE="maddmic, post: 657963, member: 9989"] Ok, here is the cleric for your viewing pleasure. I have posted him here as I am NOT 100% completed. I need to buy the mundaine equip, create a spell list, as well as make sure my calculations are correct. The Arm of Nyr is in the Defenders of Faith book. Half Orc 1 Barbarian /15 Cleric Name: Durgal Jurresh [b]Abilities:[/b] Str: 26 (15 +2 [orc] +1 @ 16th lvl +6 belt of giant strength +2 arm of nyr) Dex: 17 (11 +4 gloves of dex +2 arm of nyr) Con: 15 (13 +2 ioun stone) Int: 10 (10 –2 [orc] +2 [circlet]) Wis: 19 (16 +3 @4th, 8th, 12th) Cha: 14 (12 –2 [orc] +4 cloak of charisma +2 circlet of persuasion) HP: 134 (barbarian 12 + [cleric 15d8 x 3/4 = 90] + 32 [con]) AC: 32/34 (+3 Dex, +5 Breast Plate [+10 bonus], +5 large steel shield [+7 bonus] +2 arm of nyr, /+2 deflection bonus from greatsword against diametrically opposed alignments) BAB:+12/+7/+2 SR: 15 (against diametrically opposed alignments) [b]Skills:[/b] 27 skills (12 for 1st level Barbarian, and 15 for 15th level cleric) Climb: (Str) 6 = +8 [str] +2 [ranks] –4 [armor check] Concentration: (Con) 8 = +2 [con] +6 [ranks] Heal: (Wis) 7 = +4 [wis] +3 [ranks] Jump: (Str) 6 = +8 [str] +2 [ranks] –4 [armor check] Knowledge (Religion): (Int) 3 = 0 [int] +3 [ranks] Listen: (Wis) 8 = +4 [wis] +4 [ranks] Spellcraft: (Int) 2 = 0 [int] +2 [ranks] Wilderness Lore: (Wis) 8 = +4 [wis] +4 [ranks] [b]Feats (6):[/b] Power Attack Cleave Extra Rage Weapon Focus: Greatsword Monkey Grip: Greatsword Improved Critical: Greatsword [b]Saves:[/b] Ability/Barbarian/Cleric/Magic/*Misc/Total Fort: 2 + 2 + 9 + 4 + *2 = 17/19 (* is against diametrically opposed alignments) Ref: 2 + 0 + 5 + 4 + *2 = 11/13 (* is against diametrically opposed alignments) Will: 4 + 0 + 9 + 4 + *2 = 17/19 (* is against diametrically opposed alignments) [b]Melee:[/b] 20/15/10 = 12/7/2 +8 [str] [b]Ranged:[/b] 15/10/5 = 12/7/2 +3 [dex] [b]Weapon:[/b] +3 Intelligent Greatsword (Keen, Ghost Touch) Attack Bonus: +22/+17/+12 [12/7/2 base +8 st, +1 weapon focus, +3 enchantment, -2 monkey grip] Damage: 2d6+11, critical 15-20 X2 [b]Equipment:[/b] +5 Breastplate (25,350) +3 Intelligent Greatsword (Keen, Ghost Touch) (82,350) [u]Intelligent Statistics & powers:[/u] [i]EGO: 18 AL: CG Purpose: Defeat diametrically opposed alignments Purpose Powers: +2 luck to all saves, +2 deflection to AC and SR15 (only against diametrically opposed alignments) Languages: Abyssal, Celestial, Common Communication: Speech Primary Abilities: Detect Opposing Alignment @ will Weilder can see invisibility @ will Weilder has free use of Evasion @ will[/i] Belt of giant Str+6 (36,000) Gloves of Dex +4 (16,000) +5 Large Steel Shield (25,170) Ring of sustenance (2,500) Cloak of Charisma +4 (16,000) Arm of Nyr (12,800) Periapt of Health (7,500) Heward’s Handy Haversack (2,000) Ioun Stone (pink rhomboid) (8,000) Circlet of Persuasion +2 and +2 INT (8,500) Vest of Resistance +4 (16,000) 1,830 GP left [b]Deity:[/b] Kord [b]Domains:[/b] Luck - May reroll a roll made once per day Strength - May perform a feat of strength which provides an enhancement to strength equal to the cleric's level. The power lasts for only one round. [b]Spells per day:[/b] 0 - 6/1st - 6+1/2nd - 6+1/3rd - 6+1/4th - 5+1/5th - 4+1/6th - 3+1/7th - 2+1/8th - 1+1 [/QUOTE]
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[GO:H] A Game of Opposites: Heroes OOC (Villains: Stay out)
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