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<blockquote data-quote="Cyclops" data-source="post: 235685" data-attributes="member: 2774"><p><strong>Here is my contribution</strong></p><p></p><p>Rat Master Verot</p><p>Fighter 3, Small Humanoid, AL NE</p><p>HD: 3D10………………Hit Points 22</p><p>Init +4, Speed 30, AC: 15 (chain shirt, small shield)</p><p>Atk: +4 Melee, +4 Ranged</p><p>SQ Darkvision 60 feet</p><p>SAVES: Fort:+4, Ref +1, Will +0 (-1 for 8 Wisdom)</p><p>S12, D10, C10, I14, W8, Ch14</p><p></p><p>SKILLS: Handle Animal +8, Bluff +8, Spot +2, Craft Leather +8</p><p>FEATS: Blind Fight, Weapon Focus: Whip, Exotic Weapon: Whip</p><p>CR: 3</p><p></p><p>Languages Goblin, Common, Orc</p><p></p><p>Armor: Chain shirt, small shield</p><p></p><p>Weapons: </p><p>Whip: +5, Damage 1D2 subdual only, +2 to disarm, range 15 feet</p><p>Club +4, Damage 1D6</p><p></p><p>EQUIPMENT: Peasants outfit, Backpack, Sleeping blankets, Large sack, Waterskin, </p><p>1 days rations (dried meat-you don’t wanna know of what), belt pouch, with whistle and dried bits </p><p>Of meat. 15 silver, 6 copper</p><p></p><p>Background. Verot trained as a fighter, but his first love has always been his rats-giant rats! He raises rats to fight for him, to hunt for him, to do anything for him. He always carries a whistle to command them, and has lovingly crafted leather armor to protect his fighting rats. His rats regard him as pack leader, and will give their lives for him. He raises his own rats, and trains them to kill with live captives. </p><p></p><p>Tactics: Verot prefers to let his rats fight for him. His tactics are simple, send rats ahead into the fray to soften up the opposition, followed by goblins. Verot will stay behind issuing commands with his whistle. </p><p>He will always have at least three rats with him as guards. If the attacks turn against him, he will retreat, abandoning his goblin allies. </p><p></p><p>Dire Rats (12 in attack party)</p><p>Small Animals HD 1D8 +1………………..Hit Points: 5 each</p><p>Init +3, Speed 40, Climb 20, AC: 17 (leather barding +2)</p><p>Atk: Bite +4, Damage 1D4 SA Disease, SQ Scent</p><p>SAVES: Fort +3, Ref +5, Will +3</p><p>S10, D17, C12, Int 1, W12, Ch4</p><p>Skills Climb +11, Hide +11, Feats: Weapon Finesse Bite</p><p>CR: 1/3</p><p>Equipment: Leather Barding</p></blockquote><p></p>
[QUOTE="Cyclops, post: 235685, member: 2774"] [b]Here is my contribution[/b] Rat Master Verot Fighter 3, Small Humanoid, AL NE HD: 3D10………………Hit Points 22 Init +4, Speed 30, AC: 15 (chain shirt, small shield) Atk: +4 Melee, +4 Ranged SQ Darkvision 60 feet SAVES: Fort:+4, Ref +1, Will +0 (-1 for 8 Wisdom) S12, D10, C10, I14, W8, Ch14 SKILLS: Handle Animal +8, Bluff +8, Spot +2, Craft Leather +8 FEATS: Blind Fight, Weapon Focus: Whip, Exotic Weapon: Whip CR: 3 Languages Goblin, Common, Orc Armor: Chain shirt, small shield Weapons: Whip: +5, Damage 1D2 subdual only, +2 to disarm, range 15 feet Club +4, Damage 1D6 EQUIPMENT: Peasants outfit, Backpack, Sleeping blankets, Large sack, Waterskin, 1 days rations (dried meat-you don’t wanna know of what), belt pouch, with whistle and dried bits Of meat. 15 silver, 6 copper Background. Verot trained as a fighter, but his first love has always been his rats-giant rats! He raises rats to fight for him, to hunt for him, to do anything for him. He always carries a whistle to command them, and has lovingly crafted leather armor to protect his fighting rats. His rats regard him as pack leader, and will give their lives for him. He raises his own rats, and trains them to kill with live captives. Tactics: Verot prefers to let his rats fight for him. His tactics are simple, send rats ahead into the fray to soften up the opposition, followed by goblins. Verot will stay behind issuing commands with his whistle. He will always have at least three rats with him as guards. If the attacks turn against him, he will retreat, abandoning his goblin allies. Dire Rats (12 in attack party) Small Animals HD 1D8 +1………………..Hit Points: 5 each Init +3, Speed 40, Climb 20, AC: 17 (leather barding +2) Atk: Bite +4, Damage 1D4 SA Disease, SQ Scent SAVES: Fort +3, Ref +5, Will +3 S10, D17, C12, Int 1, W12, Ch4 Skills Climb +11, Hide +11, Feats: Weapon Finesse Bite CR: 1/3 Equipment: Leather Barding [/QUOTE]
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