Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Goblin-a-day
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lord Zardoz" data-source="post: 546277" data-attributes="member: 704"><p><strong>A Monsterous Goblin</strong></p><p></p><p>Beastial Goblin</p><p>Small Degenerate Goblin; AL NE</p><p></p><p>HD 2d8+6; hp 18;</p><p>Init +0; Spd 40 ft; AC 17 (+6 Natural, +1 Small);</p><p>Atk +3 melee or +3 ranged;</p><p>SQ: Darkvision 60 ft;</p><p>SV Fort +6, Ref +3, Will +2;</p><p>Challenge Rating: 3</p><p></p><p>Str 15, Dex 10, Con 17, Int 2, Wis 15, Cha 4.</p><p></p><p>Skills:</p><p>Climb +4, Hide +4(+4*), Jump +4, Listen +8, Move Silently +4 (+4*), Spot +8;</p><p>(* Goblin racial bonuses: +4 for Move Silently and Hide.)</p><p></p><p>Feats:</p><p>Alertness</p><p></p><p>Special Abilities: Improved Grab, Treated as Medium sized for grappling purposes. Bestial goblins that score a single claw hit may elect to grapple their opponents and forego the remainder of their attacks. They automatically score a SINGLE claw attack per successful grapple check.</p><p></p><p>Special Qualities: Goblins get a +4 Racial bonus when using Animal Empathy on Bestial Goblins.</p><p></p><p>Attacks:</p><p>Claws (x2): Atk +5, Dmg 1d4, Crit x2</p><p>Bite: Atk +2, Dmg 1d6+2, Crit x3</p><p></p><p>Goblin Virtues:</p><p>Hunger: If it moves, maybe it can be eaten. Especially if it can scream.</p><p></p><p>Description:</p><p>Bestial Goblins are covered in coarse black fur, with elongated jaws and clawed hands. They have very short necks, and a slightly hunched back. They typically run on all fours.</p><p></p><p>When a Bestial goblin dies, the spirit that corrupted the goblin departs. It can be called back to corrupt a new goblin in a special ceremony involving ritual cannibalisim, the lucky goblin chosen is forced to eat the dead beastial goblin.</p><p></p><p>Flavor Text:</p><p>Bestial goblins are the result of what happens when goblins turn to nature instead of Maglubiyet. The Druids perform various dark rites to gain the attention of the most primitive and foul preadatory spirits of the forests. The result is a very destructive and un-natural predator which behaves very much like a goblin would.</p><p></p><p>Tactics:</p><p>Beastial Goblins are pack hunters, and will typically go for the seemingly weakest opponent. They will grapple and then pin their opponents. Once an opponent is pinned, they can still use their bite attacks at +4 to hit. They are also known to wait in ambush, staying silent and hidden until they can all charge the favored target. Bestial goblins do not hesitate to join a grapple, and as many as 4 can join in on a Small opponent, or 8 on a large opponent (See page 137 and 138, PHB).</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 546277, member: 704"] [b]A Monsterous Goblin[/b] Beastial Goblin Small Degenerate Goblin; AL NE HD 2d8+6; hp 18; Init +0; Spd 40 ft; AC 17 (+6 Natural, +1 Small); Atk +3 melee or +3 ranged; SQ: Darkvision 60 ft; SV Fort +6, Ref +3, Will +2; Challenge Rating: 3 Str 15, Dex 10, Con 17, Int 2, Wis 15, Cha 4. Skills: Climb +4, Hide +4(+4*), Jump +4, Listen +8, Move Silently +4 (+4*), Spot +8; (* Goblin racial bonuses: +4 for Move Silently and Hide.) Feats: Alertness Special Abilities: Improved Grab, Treated as Medium sized for grappling purposes. Bestial goblins that score a single claw hit may elect to grapple their opponents and forego the remainder of their attacks. They automatically score a SINGLE claw attack per successful grapple check. Special Qualities: Goblins get a +4 Racial bonus when using Animal Empathy on Bestial Goblins. Attacks: Claws (x2): Atk +5, Dmg 1d4, Crit x2 Bite: Atk +2, Dmg 1d6+2, Crit x3 Goblin Virtues: Hunger: If it moves, maybe it can be eaten. Especially if it can scream. Description: Bestial Goblins are covered in coarse black fur, with elongated jaws and clawed hands. They have very short necks, and a slightly hunched back. They typically run on all fours. When a Bestial goblin dies, the spirit that corrupted the goblin departs. It can be called back to corrupt a new goblin in a special ceremony involving ritual cannibalisim, the lucky goblin chosen is forced to eat the dead beastial goblin. Flavor Text: Bestial goblins are the result of what happens when goblins turn to nature instead of Maglubiyet. The Druids perform various dark rites to gain the attention of the most primitive and foul preadatory spirits of the forests. The result is a very destructive and un-natural predator which behaves very much like a goblin would. Tactics: Beastial Goblins are pack hunters, and will typically go for the seemingly weakest opponent. They will grapple and then pin their opponents. Once an opponent is pinned, they can still use their bite attacks at +4 to hit. They are also known to wait in ambush, staying silent and hidden until they can all charge the favored target. Bestial goblins do not hesitate to join a grapple, and as many as 4 can join in on a Small opponent, or 8 on a large opponent (See page 137 and 138, PHB). END COMMUNICATION [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Goblin-a-day
Top