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<blockquote data-quote="Psychotic Jim" data-source="post: 661197" data-attributes="member: 547"><p><strong>Damn... That's a huge Bi....</strong></p><p></p><p>Here's my kaiju goblin</p><p></p><p>Note: This creature uses the Kaiju template from Dragon 289 (November 2001). </p><p></p><p><em>Vengeance. If only I could achieve vengeance. Grepik thought this as he lay dying, his life and blood slowly draining away as he lay motionless. His goblin scouting party had been ambushed by a wretched group of adventuring topsiders.</em></p><p><em>Grepik gurgled incoherently. The bastard adventurers laughed cruelly as they stripped his former comrades clean of all their weapons and valuables. “Goblin-poppin’ is so fun,” snickered the large human oaf in grimy armor. If only I could pop you, if only I could make you feel the way I have fealt my whole life. I would give anything to make those who wronged me my eternal torment, to cause them endless frustration at their own powerlessness, Grepik thought. I would destroy those damned adventurers for massacring me and the rest of goblinkind. I would destroy the goblin chieftans who send us to our deaths. I would slay the gods and their sniveling lackeys for giving us false hopes for dominance I would rip apart the weakling mass of golbinkind for taking such vile treatment from the world in the first place. I would squish the very world itself, if only I had the power. I would give up everything, my soul, my life, my mind, even my utter goblinhood to see this wretched world burn under the flames of my vengeance, Grepik thought all of these things as he prepared to take his last breatha.</em></p><p><em>Something heard his wish. Instead of dying, Grepik woke up. He got up nearly hitting his head against the dungeon ceiling. He looked at himself and saw how huge and powerful he was. He now had the power he desired. These were his last thoughts before his mind melted away, leaving only a wrath-filled desire for blood and vengeance. </em></p><p><em></em> </p><p></p><p>What was formerly Grepik now exists only to destroy and cause suffering. He thrives on the dark emotions of despair and futility. He truly considers everyone enemies; no one is innocent. The Destroyer or the Abomination, as he is simply called by the goblin people, even strikes down those who would worship him, thinking of them as simply sniveling toadies waiting to backstab him at a convenient moment. Yet, after he binges on the powerlessness it causes in others, he himself still weeps. Maybe what little intelligence the Destroyer still has inside of him knows that he has forsaken something. Perhaps his cunning, perhaps his ability to sneak in the shadows with his comrades ready to steal everything the topsiders owned. Maybe, but more likely he has lost his ability to believe in a cause; he can’t even trust the gods of goblinkind any more. If there is any humanity in the goblin race, the fiend once known as Grepik has certainly given it up, and there is perhaps no creature in the world that suffers more than he who has become more monstrous than the monsters he strove to fight against. </p><p></p><p>Grepik the Destroyer</p><p>Kaiju Male Goblin, Formerly Goblin War1</p><p>Colossal-Size Humanoid</p><p>Hit Dice: 41d8+451 (615 hp)</p><p>Initiative: -2 (Dex)</p><p>Speed: 30 ft</p><p>AC: 33 (+40 natural, -8 size, -2 Dex, +3 leather armor)</p><p>Attacks: morning star +51 melee</p><p>Damage: morning star 4d8+18</p><p>Face\Reach: 40 ft by 40ft/20 ft</p><p>Special Attacks: Trample, Death Throes</p><p>Special Qualities: Immunities, DR 25/+5, SR 25, Darkvision 120 ft, Fire Resistance 50</p><p>Saves: Fort+33 , Ref +11, Will+10</p><p>Skills: Climb+24, Intimidate+19, Jump+24 Listen+2, Spot+2, Swim +24</p><p>Feats: Alertness, Cleave, Great Cleave, Improved Trample, Power Attack </p><p>Abilities: Str 47, Dex 8, Con 32, Int 2, Wis 4, Cha 27</p><p>Climate/Terrain: Temperate and warm land and underground</p><p>Organization: Solitary (Unique)</p><p>Challenge Rating: 15</p><p>Treasure: None</p><p>Alignment: Always Chaotic Evil</p><p>Advancement: - </p><p></p><p>Goblin Virtues: None. The Destroyer is a repulsive abomination even by goblin standards. </p><p></p><p>Combat </p><p>The Destroyer kills all sentient life he comes across. Whatever dark evils that warped Grepik into the current existent fiend has given him a morningstar and studded leather armor, the tools of war Grepik died with, proportionate to his size in order to enable it to destroy hopes and dreams all the better but also to make the fiend lament its lost life all the more as well.</p><p>Immunities (Ex.): Because of the constant mindless hatred that consumes the Destroyer’s mind, he is immune to all mind-influencing and morale effects..</p><p>Trample (Ex): The Abomination is fond of squishing those smaller than it. It can trample victims of Gargantuan size or smaller, doing 4d12+9 points of damage but allowing a Reflex Save (DC 48) for half damage. The Abomination does not draw an attack of opportunity due to its Improved Trample Feat, and he does double damage to building structures.</p><p>Death Throws (Su): When slain in violent conflict, the hatred that has been festering inside the Abomination is released in one cataclysmic explosion of hatred, doing 20d6 points of damage to everything within 100 feet. The victims of this final purge are allowed a Reflex Save (DC 41) for half damage.</p></blockquote><p></p>
[QUOTE="Psychotic Jim, post: 661197, member: 547"] [b]Damn... That's a huge Bi....[/b] Here's my kaiju goblin Note: This creature uses the Kaiju template from Dragon 289 (November 2001). [I]Vengeance. If only I could achieve vengeance. Grepik thought this as he lay dying, his life and blood slowly draining away as he lay motionless. His goblin scouting party had been ambushed by a wretched group of adventuring topsiders. Grepik gurgled incoherently. The bastard adventurers laughed cruelly as they stripped his former comrades clean of all their weapons and valuables. “Goblin-poppin’ is so fun,” snickered the large human oaf in grimy armor. If only I could pop you, if only I could make you feel the way I have fealt my whole life. I would give anything to make those who wronged me my eternal torment, to cause them endless frustration at their own powerlessness, Grepik thought. I would destroy those damned adventurers for massacring me and the rest of goblinkind. I would destroy the goblin chieftans who send us to our deaths. I would slay the gods and their sniveling lackeys for giving us false hopes for dominance I would rip apart the weakling mass of golbinkind for taking such vile treatment from the world in the first place. I would squish the very world itself, if only I had the power. I would give up everything, my soul, my life, my mind, even my utter goblinhood to see this wretched world burn under the flames of my vengeance, Grepik thought all of these things as he prepared to take his last breatha. Something heard his wish. Instead of dying, Grepik woke up. He got up nearly hitting his head against the dungeon ceiling. He looked at himself and saw how huge and powerful he was. He now had the power he desired. These were his last thoughts before his mind melted away, leaving only a wrath-filled desire for blood and vengeance. [/I] What was formerly Grepik now exists only to destroy and cause suffering. He thrives on the dark emotions of despair and futility. He truly considers everyone enemies; no one is innocent. The Destroyer or the Abomination, as he is simply called by the goblin people, even strikes down those who would worship him, thinking of them as simply sniveling toadies waiting to backstab him at a convenient moment. Yet, after he binges on the powerlessness it causes in others, he himself still weeps. Maybe what little intelligence the Destroyer still has inside of him knows that he has forsaken something. Perhaps his cunning, perhaps his ability to sneak in the shadows with his comrades ready to steal everything the topsiders owned. Maybe, but more likely he has lost his ability to believe in a cause; he can’t even trust the gods of goblinkind any more. If there is any humanity in the goblin race, the fiend once known as Grepik has certainly given it up, and there is perhaps no creature in the world that suffers more than he who has become more monstrous than the monsters he strove to fight against. Grepik the Destroyer Kaiju Male Goblin, Formerly Goblin War1 Colossal-Size Humanoid Hit Dice: 41d8+451 (615 hp) Initiative: -2 (Dex) Speed: 30 ft AC: 33 (+40 natural, -8 size, -2 Dex, +3 leather armor) Attacks: morning star +51 melee Damage: morning star 4d8+18 Face\Reach: 40 ft by 40ft/20 ft Special Attacks: Trample, Death Throes Special Qualities: Immunities, DR 25/+5, SR 25, Darkvision 120 ft, Fire Resistance 50 Saves: Fort+33 , Ref +11, Will+10 Skills: Climb+24, Intimidate+19, Jump+24 Listen+2, Spot+2, Swim +24 Feats: Alertness, Cleave, Great Cleave, Improved Trample, Power Attack Abilities: Str 47, Dex 8, Con 32, Int 2, Wis 4, Cha 27 Climate/Terrain: Temperate and warm land and underground Organization: Solitary (Unique) Challenge Rating: 15 Treasure: None Alignment: Always Chaotic Evil Advancement: - Goblin Virtues: None. The Destroyer is a repulsive abomination even by goblin standards. Combat The Destroyer kills all sentient life he comes across. Whatever dark evils that warped Grepik into the current existent fiend has given him a morningstar and studded leather armor, the tools of war Grepik died with, proportionate to his size in order to enable it to destroy hopes and dreams all the better but also to make the fiend lament its lost life all the more as well. Immunities (Ex.): Because of the constant mindless hatred that consumes the Destroyer’s mind, he is immune to all mind-influencing and morale effects.. Trample (Ex): The Abomination is fond of squishing those smaller than it. It can trample victims of Gargantuan size or smaller, doing 4d12+9 points of damage but allowing a Reflex Save (DC 48) for half damage. The Abomination does not draw an attack of opportunity due to its Improved Trample Feat, and he does double damage to building structures. Death Throws (Su): When slain in violent conflict, the hatred that has been festering inside the Abomination is released in one cataclysmic explosion of hatred, doing 20d6 points of damage to everything within 100 feet. The victims of this final purge are allowed a Reflex Save (DC 41) for half damage. [/QUOTE]
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