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Goblin gods (Khurgorbaeyag, Nomog-Geaya, and Bargrivyek)
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<blockquote data-quote="BOZ" data-source="post: 611938" data-attributes="member: 1241"><p>i'm typing up their descriptions now. first, here's Khur:</p><p></p><p>KHURGORBAEYAG</p><p>The Overseer</p><p>Lesser Deity</p><p>Symbol: Red and yellow striped whip</p><p>Home Plane: Acheron</p><p>Alignment: Neutral evil</p><p>Portfolio: Goblins, slavery, oppression, morale</p><p>Worshippers: Goblins</p><p>Cleric Alignments: LE, NE, CE</p><p>Domains: Evil, Trickery, War</p><p>Favored Weapon: Whip</p><p></p><p>Khurgorbaeyag serves as one of the chief lieutenants of the supreme goblin god, Maglubiyet. He functions in the capacity as the patron god of the goblins in particular. He is as trusted by Maglubiyet as any deity is – and that is not very much.</p><p></p><p>Khurgorbaeyag bows to no one but Maglubiyet; at least until he discovers a foolproof plot to dispose of the tyrant. His chief rival for power is the god of hobgoblins, Nomog-Geaya. Stories from Khurgorbaeyag’s shamans tell of how he must deal with his rival’s subtle treacheries, lest Maglubiyet hear and punish them both. Khurgorbaeyag thus pushes his goblin spirit army to fight all the harder against the orcs, to make up for the supposed laziness of their hobgoblin allies.</p><p></p><p>Khurgorbaeyag appears as a tall, well-muscled goblin in scale mail, with flame-red skin, speckled with scales of orange and yellow. He carries a great red and yellow striped whip, which he uses to drive his followers on, and to attack his foes.</p><p></p><p>Like Maglubiyet, Khurgorbaeyag makes his home in the realm of Clangor on Acheron. He lives in the greatest city in the realm, Shetring, which is also the site of his greatest temple. This sprawling city stretches over both sides of the River Lorfang, near the waterfall where Maglubiyet makes his home.</p><p></p><p>Dogma</p><p>Khurgorbaeyag’s chief concern is promoting an aggressive system of conquering and oppressing other peoples, and taking slaves from among them. He encourages the taking of live captives to be used in the tribal lair as grueling slave labor, or for ritual public torture – called “instruction” by the faithful. </p><p></p><p>Khurgorbaeyag finds an important partner among the bugbears, as he has found Hruggek to be a valuable ally against the orcish gods. He encourages his followers to work in fair harmony with bugbear priests, sometimes joining them in ceremonies, or having bugbears guard his temples.</p><p></p><p>Clergy and Temples</p><p>Shamans of Khurgorbaeyag devote their time and attention to the specific needs of goblins in general, while the followers of Maglubiyet often serve as intermediaries between goblins and hobgoblins. Khurgorbaeyag’s priests serve to reinforce the oppression of the good humanoid races as the best course of action to ensure goblin well-being and security. These clerics participate in warfare along with the rest of the tribe, though mostly only in advisory positions. Their worship is otherwise very similar to that of Maglubiyet.</p><p></p><p>Clerics must secure supplies of ropes and chains to bring on military activities to assist in the incarceration of prisoners. Their favorite slaves are humans, though any humanoid race will do. Dwarves and goblins, though, are put to death. Clerics carry whips only as holy symbols, and typically use maces or clubs as weapons or to subdue prisoners. They wear red scale mail and war helms, with vestments made from gray wolf fur. Their favorite spells are those that cause fear. They keep wolves as pets for themselves or for tribal leaders, but do not use them as mounts.</p></blockquote><p></p>
[QUOTE="BOZ, post: 611938, member: 1241"] i'm typing up their descriptions now. first, here's Khur: KHURGORBAEYAG The Overseer Lesser Deity Symbol: Red and yellow striped whip Home Plane: Acheron Alignment: Neutral evil Portfolio: Goblins, slavery, oppression, morale Worshippers: Goblins Cleric Alignments: LE, NE, CE Domains: Evil, Trickery, War Favored Weapon: Whip Khurgorbaeyag serves as one of the chief lieutenants of the supreme goblin god, Maglubiyet. He functions in the capacity as the patron god of the goblins in particular. He is as trusted by Maglubiyet as any deity is – and that is not very much. Khurgorbaeyag bows to no one but Maglubiyet; at least until he discovers a foolproof plot to dispose of the tyrant. His chief rival for power is the god of hobgoblins, Nomog-Geaya. Stories from Khurgorbaeyag’s shamans tell of how he must deal with his rival’s subtle treacheries, lest Maglubiyet hear and punish them both. Khurgorbaeyag thus pushes his goblin spirit army to fight all the harder against the orcs, to make up for the supposed laziness of their hobgoblin allies. Khurgorbaeyag appears as a tall, well-muscled goblin in scale mail, with flame-red skin, speckled with scales of orange and yellow. He carries a great red and yellow striped whip, which he uses to drive his followers on, and to attack his foes. Like Maglubiyet, Khurgorbaeyag makes his home in the realm of Clangor on Acheron. He lives in the greatest city in the realm, Shetring, which is also the site of his greatest temple. This sprawling city stretches over both sides of the River Lorfang, near the waterfall where Maglubiyet makes his home. Dogma Khurgorbaeyag’s chief concern is promoting an aggressive system of conquering and oppressing other peoples, and taking slaves from among them. He encourages the taking of live captives to be used in the tribal lair as grueling slave labor, or for ritual public torture – called “instruction” by the faithful. Khurgorbaeyag finds an important partner among the bugbears, as he has found Hruggek to be a valuable ally against the orcish gods. He encourages his followers to work in fair harmony with bugbear priests, sometimes joining them in ceremonies, or having bugbears guard his temples. Clergy and Temples Shamans of Khurgorbaeyag devote their time and attention to the specific needs of goblins in general, while the followers of Maglubiyet often serve as intermediaries between goblins and hobgoblins. Khurgorbaeyag’s priests serve to reinforce the oppression of the good humanoid races as the best course of action to ensure goblin well-being and security. These clerics participate in warfare along with the rest of the tribe, though mostly only in advisory positions. Their worship is otherwise very similar to that of Maglubiyet. Clerics must secure supplies of ropes and chains to bring on military activities to assist in the incarceration of prisoners. Their favorite slaves are humans, though any humanoid race will do. Dwarves and goblins, though, are put to death. Clerics carry whips only as holy symbols, and typically use maces or clubs as weapons or to subdue prisoners. They wear red scale mail and war helms, with vestments made from gray wolf fur. Their favorite spells are those that cause fear. They keep wolves as pets for themselves or for tribal leaders, but do not use them as mounts. [/QUOTE]
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